Oh no! Rent is due (again), and you would rather not pay. Big deal, you just make sure to sneak your way in and out of your apartment - but not this time: This time the landlord hears you, and the only thing you can do is try to escape from him! Go on, see how far you can get whilst avoiding the trash-bags, buckets and piss-pools inconveniently placed on the stairs...
THE THEME:
We spend our first hours trying to find all the different opportunities in "descend". First thoughts were descending from a mountain or sky diving, but we thought these to be too obvious for us. We also thought about descending into madness but we thought this would end up in scoping too big. After some dictionary look-ups we came up with the concept of descending down some stairs. We took inspiration from Indiana Jones (but also from other games with a similar feature) with the boulder-just-behind-you (the landlord), and the rest came naturally as we developed the character and "story".
CONTROLS:
You control the game with the A-, S-, D- and F-key. Each letter corresponds to a foot-placement on the stairs, and when any of keys are pressed you take a step! For every step you take it alternates which leg is taking the step.
You lose if:
- You step on an obstacle.
- Your legs crosses.
- Your legs spread too far.
- The landlord catches you.
We recommend that you are at least 13 if you play this game. The game does contain mild use of blood, violence and foul wording.
Have fun playing! And feel free to tell us what you scored as part of your feedback ;)
Edit: Alt + Enter for fullscreen, not Ctrl + Enter as wrongfully written in the game.
-
Lv. 9
Nice unique concept. Took me a few tries to get the hang of it. Some music would have helped.
SubmittedMiner Madness
-
Lv. 7
So funny, love it. Wish we could see the dude fall down the stairs though :P
SubmittedFishbreaker - The Video Game
-
Lv. 37
Pretty good and polished game, The idea is really cool and you also implemented it really well.
Art is nice and has a good style, like the sound effects (Even though I don't think they fit too much, they're still good).
Gameplay was really fun and inventive, the take on the theme was top notch, but I'd make it even more clumsy and increase the difficulty not with the speed of the landlord like you're doing but with the controls, make it harder and harder to descend at a fast pace.
All considered the idea is really nice and you did an awesome job with it.
SubmittedPath Y
-
Patron
Pretty fun and aggravating at the same time - just like QWOP! :D Unlike QWOP, I didn't fully understand what each button did at the beginning though, so I got pretty annoyed. Turned out I had accidentally skipped over that portion of the tutorial. Once I learned what the buttons actually did, I had a great time and got to about mid 40s before I stopped
If I had to make one suggestion, I'd say spread the button layout out more so you have to use 2 hands, like QWOP
SubmittedCave of Generations
-
My favorite game so far! I like the suspenseful build up of speed but almost wish I could start out at whatever speed and didn't have to go through the slow parts.
-
Lv. 38
This is a really unique idea and a great use of the theme. It's pretty tough (my best was only 24 steps) but also pretty fun once you get a good rhythm going. The graphics are nice and I really like the voices.
SubmittedInto the Void
-
Lv. 1
Hilarious idea and great execution. It was challenging without feeling unfair and controls took a little getting use to buy once I learned you could step over stuff and how the feet moved I found myself able to get pretty far!
SubmittedDescend Into Madness
-
Patron
Very unique concept! These are my favorite games to play during game jams. The idea was funny, the voice clips made it even funnier, and once you get the rhythm down, it's actually a really fun game to play!
All around, great job!
SubmittedSinker Squid
-
Lv. 8
I really liked this one's concept, and it's quite addictive once you get the gist of it! Wish I could play it on a Guitar Hero controller. :P The animations could indeed be a little faster, and maybe some subtle sound effect for the player's steps could do wonders to improve the experience. Maybe once the landlord starts chasing the character he could speed up and display a startled look in his face? Anyway, fun game, keep it up!
SubmittedIncandescente
-
Lv. 17
Thank you for the feedback! The steps do make a squeeky-floorboard noise, and the expression should change when he is behind you (looking over your shoulder) but indeed more nuances of expression would add even more to the experience - the speed-up-when-the-landlord-is-close is a good idea, and yes - this would be fun to play with a Guitar Hero controller :D
-
-
Lv. 2
Very fun and different idea and you executed it very well. The only thing I would change is the animation speed because I was stressing out because of how slow my character was :D Great job!
SubmittedMr.Poop - A Sewer Adventure
-
Lv. 17
Animation speeds could indeed had been fine-tuned further - we already increased the speed quite a bit from our first tests! Thank you for the feedback :)
-
-
Lv. 15
Hey this really cool! Once you got a rhythm going was when the game shined. It felt like reverse guitar. Miss all the trash(notes) and instead of a crowd cheering you on, your crazy landlord is trying to take you out haha! He felt a little too fast at times. But overall very good job!
SubmittedFlesh Eye vs. Mind Eye
-
Lv. 17
Thanks for the feedback! :D Yeah, fine-tuning the landlord's (and the player's) speed was something we spend quite a while doing, and which we could easily had used much more time doing - it is hard to find a fair balance ^^'
-
-
Lv. 1
Very challenging, but pretty fun!
SubmittedSUPER GAIDEN SKYDIVE