If any levels are too challenging, the solutions are in the image gallery above.
Enjoy!
The arrow head spawns where you initially click with the back of the arrow extending towards your cursor. Because of this, you may have to start more forward than expected to avoid spawning inside of a wall.
The minimum speed of the arrow is very slow, so make sure to drag back a decent amount or the arrow might timeout (and you'll have to watch a really slow arrow).
Villainy - art
The music is from the BGM48 pack https://gm48.net/resource/24/bgm48-music-for-gm48-entries by Allison James
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Lv. 3
Really enjoyed this one. Managed to complete it too (with a little trial and error). Good fun and quite addictive. I'm sure I'd still be playing it now if it had more levels. Good work. Loved the voiceovers, haha!
SubmittedOneSlot Odyssey
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Lv. 8
Thanks for playing and for the kind words! I'm really glad to hear that you enjoyed it.
I'll release a patched version of the game once the rating is over, and I might design a few more levels for it. It'll just be added to the game's description.
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Lv. 3
Good game, enjoyed the puzzles, weird bounce system but was pretty fun.
The voice over was funny and it made me laugh, at the beginning, then I got stuck at level 6 for some time, and they were not funny anymore. I feel like once or twice per level could be fine, but after maybe it would be better to have a quieter and shorter sound so the player doesn't feel mocked. It would also be nice if the map restarted on fail and had the sound played while the player could give it another go, instead of waiting for the sound to finish.
It's a bit weird that the arrow has a time limit, it didn't seem to serve any purpose except to be annoying, it also took me some time figuring out how to make the arrow go faster. There were no downsides to it going faster and waiting for it to leave the screen was annoying.
SubmittedJust One Chance
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Lv. 8
Thanks you for playing and for the feedback. Those are all good points. Sorry that the voice overs got annoying.
There wasn't really much reason for the arrow's speed to be adjustable, I just thought it was cool, but in hindsight, it probably should have either been fixed, or had a much smaller range with a higher minimum.
I also agree that the reset timer should have been shorter. I only had about 8 hours for this jam, so a lot of the polish got skipped. I would have liked to also have a button for instantly resetting, but I didn't think of that before submitting. Without the button, I had trouble deciding when the level should reset since it is possible to get the arrow stuck, so I figured that a timer was necessary, but it should have either restarted once the timer ran out, or only given like half a second wait period at most.
Also yeah, the sound should probably either not play at all, or only play the first few times.
Anyways, thank you for the honest feedback, and hopefully you were still able to enjoy it!
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Lv. 2
AWWWW!!! hahahahahah I loved the voice overs, the game mechanics were different, but I couldn't get past level 2, maybe I'm really bad at this sort of thing (Y) WELL DONE!
SubmittedLauren Alexis Find The One.
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Lv. 8
Thanks for playing. I had fun making the voice overs, so I'm glad to hear that you liked them. In future I would probably try to make the difficulty curve a bit more gradual, but I ran out of time for it unfortunately. If you want to see any of the solutions, I have them posted in the images at the top of this page.
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Lv. 2
Despite the silly graphics, there is a deep and clever puzzle design in this game. I especially liked level 6!
SubmittedNuclear Sniper
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Patron
This is a silly, fun little game and I thoroughly enjoyed it - I think the one-pixel-wide walls were a bit tough to see sometimes but that would just be a small nit-pick, maybe a thicker line? Other than that, it was cute, well made and the voice acting made it all the more silly and fun - nicely done :)
SubmittedOne Shot Trish-Bot
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Lv. 8
Thanks you for playing and for the kind words! I see what you're saying about the thin walls. I wasn't sure you to make them thicker without messing up you it looked and behaved from the other side, but I guess it would have probably been better to make them thicker with curved edges.
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Lv. 2
I liked how easy it is to play and the possibilities it gives the player. You have designed the puzzles with the arrows very well, although I have only been able to pass 4 levels. I also liked the music. Good job!
SubmittedT.O.M. (time operator machine)
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Lv. 8
Thanks for playing! I'm glad that you liked the puzzles. If there's any that you would like to know the solution for, all solutions are in the image gallery for the page.
Also while I'd like to take credit for the music, I just downloaded that from the free bgm48 pack by allison james.
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Patron
I like the ideas here! Definitely needs some bug fixes and better understanding of how the arrow is gonna move through the level.
SubmittedJust One Look
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Lv. 8
Hi, thanks for playing. Unfortunately, I was short on time and wasn't thinking properly with where the arrow spawns. There are also a few physics glitches when you shoot at corners or spawn in walls. Sorry about that. In general, it should just move as if the arrow is a laser, but that doesn't always work.
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