Description

Sophie, the main character, dreams of becoming a chef when she grows up. Stuck at her house due to modern day problems, both of her parents go off to work and Sophie is stuck in her own small world. Having no playmates and little to do, Sophie decides to escape her world using her imagination and become a chef, like she always dreamed of being! The more Sophie uses her imagination, the less dull her world will become.

Controls: WASD to move around, and use mouse for mini games. Press esc to quit, and R to restart. To play one of our few mini games, go to the stove in the kitchen and press enter.

We had much more planned for this project, but unfortunately did not get to what we wanted to do. Here is all we finished!

Feedback
You must be logged in to leave feedback
Log in Register an account
Summary

Players appreciated the artwork, music, and minigames in Homebound, noting a charming and peaceful atmosphere. Some mentioned the game felt incomplete or lacking an ending, with minor issues like color saturation and character positioning. Feedback encouraged further development and praised the submission effort within the jam constraints.


Artwork Minigames Completeness Music Gameplay/Controls Generated by AI based on the feedback Homebound received.
Post-mortem

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

Ready to start your game development journey? Create an account and join the next gm(48) game jam!