WASD to move, mouse to aim and left mouse button to move around parts. Toggle fullscreen using alt+enter.

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  • Fachewachewa
    Patron

    Made it to level 29. I think having the game pause or slow down would have helped a lot while switching weapons, especially since it's also aiming at the same time. I guess it can be part of the balance of the game, but after level 10+ there's so much stuff happening that switching turrets makes you a little too defenseless.

  • TibiSoft
    Lv. 4

    Congrats for the fast paced mechanic and gamplay. It took 1 or 2 rounds to understand that I can pull the turrent onto the "tank" during the battle as well, from that moment it was a great fight against bots. The movement of bots on higher levels was really great, it was hard to hit them... Unfortunatelly sometimes I got a critical error message, forced to close the program, but just at returning to main menu, so it did not take so much away from the gameplay.

  • Mimpy
    Lv. 26

    Really solid entry, looks good and feels good to play.

    I like the intuitive visual health indicator with the enemies and equipment getting darker as they take damage, that's a cool way to convery that info without taking up more screenspace.

    I would most like to see different level layouts as you go besides the one circular cover in the middle.

  • Tydecon Games
    Patron

    This is a really clever mechanic, I like the way it's implemented and how the game quickly turns from calm to bullets everywhere but you get excited with the challenge as it means you can add more to your own turret, great idea and concept, good job! :)

  • Happysquared
    Lv. 15

    Really enjoyed the game. Thought you put together the mechanics in a thoughtful way that made things work together really well. I love the circle in the middle that acts as both a place to hide behind as well as forcing you to be more mindful in how you move - you cannot just spam bullets. The choices of the guns you pick up are a lot of fun as well. Nice job!

  • Ivanbje
    Patron

    Growing your tank and adding more guns to it is a fun mechanic and a fun interpretation of the theme. I liked the sound of the bullets but the lack of music had a bad impact on my immersion.

    overall a fun experience, even though I am really bad at this game. Reached level 5 after multiple attempts, never manged to beat it.

  • baku
    Patron

    Super clever mechanic, really fun game. Art and sound is whatever, but the gameplay and theme are so strong here it totally makes up for it.

    Dying on level 15 is my record so far.

    RADS
    Submitted

    RADS

  • Zyrex
    Lv. 2

    Very good, i like the idea, it can get pretty difficult and i like the fact you can pick up enemy turrets

  • Big Gay Dinosaur
    Lv. 3

    its fun, at stage 5 is hard, i love it! the lack of music isn't fun tho

  • Chris
    Patron

    Awesome game, had a lot of fun playing it. I stopped around round 40 because I felt indestructible. Bosses would be epic

  • FlyAway
    Lv. 9

    Honestly a really fun game to play. The design was well thought out and implemented in a way that makes the game feel fair and fun to play. How well you do on one stage directly effects how well you will do on the next one, making every run of the game slightly different, with those heart-racing moments where you only have one part left, and are somehow trying to dodge an entire army of bullets.

    Overall, a really fun and well made game.