Noé Wyatt needs your help

Noé Wyatt needs your help

  • Fachewachewa
  • 5 months ago
  • 31st


Hello, my name is Noé Z. Wyatt and I’m a private investigator. I’ve been made aware a few weeks ago of a troubling case of disappearances. With each came a cryptic clue, which obviously made people think of abductions.

Here’s the catch: this is happening all around the world, and dating as far back as last year. Which is why police had a hard time figuring anything out. I’ve been contacted by families of six missing persons, but I’m sure we’re not aware of all of them. We’ve managed to solve something with four of their clues: it gave us coordinates.

There, we found a disc containing a few documents - including proof that the victims are kept alive - and some kind of sick game. That’s why I’m calling for your help. We believe getting through this “game” will give us more informations and maybe help us find those poor souls.

Here you’ll find an archive containing the “game” and some info. We’re obviously not sharing everything we found for security and privacy reasons.

Don’t worry, it’s not connected to the internet and won’t collect any data from you. I think you only need a keyboard and mouse.

Also, please don’t die while playing.


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I had a hard time getting people to rate this. It was still relatively popular, so I’m guessing a few people downloaded it but didn’t rate it.

Anyway that’s really not the genre you’d expect in a jam. It requires patience and investment from the player, and it can take A WHILE. I also didn’t want to break immersion in the presentation, so that didn’t help.

It still got 4th in immersion and 5th in innovation, which is pretty cool.


This game was inspired by the In Memoriam games by Lexis Numérique. In those, you had to give your email address to get updates from game characters and alt-tab constantly to search fake websites to find information.

My goal here was to force people to play “outside” the game, so I made an email address for it and included text files. The periodic table thing was here to make something obvious enough that would force the player to use google. Then I knew I could use various codes and google map, which was at the core of my idea.

As for the theme, it’s kinda hidden, but it was here from the start. Outside of the fact that you can’t die and the victims aren’t dead, the idea behind it was some kind of apocalypse (as “new beginning” more than “end of times”).


I didn’t have time to get people playtesting the game, which is a shame for a puzzler. The only thing I “tested” was the missing file which wasn’t clear at all because it didn’t have a square around it.

I also missed a few occasion where I needed to add alternative answers.

Few things I realized after the fact:

  • GMS resets "keyboard_string" when you alt-tab
  • people aren’t that familiar with the concept of elysian fields or morse code
  • Google Maps translation is weird


The banner is made with some free stock photos. For the ambient music I knew I’d just modify it so the choice wouldn’t be that important. I took Lonely Troutman II by Will Rosati because it’s free and pretty good. And for the country outline, I used Wikipedia and GMap screencaps as base.

Result 31st