The protagonist is gifted with ability, which became his curse. There is nothing in afterlife, no state of being after death.
- Movement: WASD / Arrows
- Interact: X / E / Shift
- Jump: Z / Space / Control
- Crouch: S / Down key
- Start: Enter
- Toggle fullscreen: F4
- Toggle shader on/off: F12 (just to see what goes underneath)
- Easter egg: Hidden key
Video of game intro: https://youtu.be/b7Dk3GO90xg
Game has ending, you can finish it. But you can keep dying to see descending thoughts of player.
The interpretation of theme wasn't in game mechanics specifically, but in the philosophical point - there is no state of being after death; no afterlife. The player has gift, which enables him try again, but the events make him realize terrifying and existential thoughts, that he will - sooner or later - die even though he escapes for now. And there won't be afterlife, just emptiness. You can escape for so long before time takes ahold all of us. ...
If you leave comment, I know to play your game too :)