Collapsing Cave

Collapsing Cave

  • Makoren
  • 2 years ago
  • 33rd

Collect coins and escape the cave! Except you can't, you're stuck looping through the same room.

Controls: A and D to move, W to jump

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  • 89o
    89o
    • Level 20
    2yrs ago

    Good. The only thing I don't really like is that it's kind of an arcade game, but it's impossible to get an infinite score. Imo, in arcade games, that should be very hard, but not impossible.

    • Makoren
      • Level 4
      • Coder
      2yrs ago

      Yeah, sadly that wouldn't be possible in this game since the timer is a core part of the gameplay. Glad you enjoyed it, though.

  • Kwis
    • Level 63
    2yrs ago

    Simple but effective, that's a nice premise! I agree with Wangle, although some routes are more effective with more seconds than others, where shortcuts might be more appropriate. I think a cool alternative to this would just have to have the coins respawn in different locations, that way you gotta think of the route you must take as you move, making it more of a challenge! Also, maybe starting at more seconds (maybe it could go 20, 18, 16, 14, 12, 10, 9, 8, etc)?

    Night Fuss
    Submitted

    Night Fuss

  • WangleLine 🌸

    Because the coins respawn and don't stay collected, the game quickly turns into a challenge of "How often can you run through the same route over and over again?". It fits the theme, but doesn't generate a lot of fun gameplay o:

    Night Fuss
    Submitted

    Night Fuss

    • Makoren
      • Level 4
      • Coder
      2yrs ago

      The idea is that you need to switch up your route as the timer goes down, otherwise the cave will collapse before you can reach the end (assuming you're taking the same route every time). Sounds like I could have done a better job of showing that in game. Thanks for the feedback!

  • Allison James

    Neat little idea with a lot of room for expansion! I found that even with the maximum amount of time, it was extremely difficult to path to certain coins, which became futile after a couple of loops and the time getting cut (even at 8 seconds I couldn't successfully loop through the area twice in one run).

    Good game though, with fitting sound effects and a polished presentation!

  • TobyMoby

    Fun little game! Platforming is solid and sound effects are, surprisingly, not annoying :D But you could just run through the level with the same route over and over, I think it would be cool if the coins would stay collected, so you need to explore every corner :)

    Evil Loop
    Submitted

    Evil Loop

  • JiriOne

    Quite a fun game, altough I think there is a "best" path. The game also plays very smoothly and it could be expanded on a lot (more levels which loop, maybe scrolling levels ect.). I also liked that the levels themselves looped from top to bottom.

    RopeLoop
    Submitted

    RopeLoop

    • Makoren
      • Level 4
      • Coder
      2yrs ago

      There will be a “best” path, since you could count how many coins each path would take, even when you optimise your route as your time gets shorter.

      I could change the level design to make every path give the same amount of coins, but doing that would also ruin the fun in trying to find the best path, since every path would be the best. Others will have a different opinion on this, though.

      Thanks for the feedback!

  • Luke No Further

    The first few runs I just tried to find the perfect route through and keep executing that perfectly - then I realised the time you had to get through was reducing with every run, so then the game opens up as you realise the optimal way to play is spend as much time gathering coins as you can in each run and try to get to the end with as little time possible to spare - which of course changes as the time allotted goes down.

    Appeals to my love of speedrunning! Also the graphics and sound are great and the physics are pretty solid and bouncy :)

  • Kylazaur

    Nice that you got it on browser, nice touch there, easy to understand, wasn't clear the time was getting smaller and smaller each time but i figured it out when i had to stop cheesing the same route xD, nice entry, keep up the good work ^^

  • HSmileyFace

    Highscore: 243. What's yours?

    Very addictive game, considering I spent like 20 minutes trying to continuously beat my high score. Makes very good use of the theme, in a simple way. Took me a bit to realise that you could loop through the floor and ceiling.

    The concept of the time reducing every run makes you think about the best route to take, which could potentially change as the timer gets shorter. Good job!

    • Makoren
      • Level 4
      • Coder
      2yrs ago

      Thanks for playing! Making the player change routes based on time left was completely accidental, but I was very happy with how it added to the gameplay.