Budding and Flooding
Budding and Flooding is a small game where you must complete an infinite cycle of tasks to grow a bud to a big strong tree in an ascii world.
I had to submit this very early, so this was more of a fun experement with fonts and ascii art.
Complete the tasks given to you.
Colours of the task indicate what resource must be taken to the required location.
WAD - Move
W - Select
Interacting is automatic
Gather up a fair few of each resource when you can, so you don't have to later!
Like the ascii art ^^
Continued to play for a while after the tree stopped growing, I assume there is no ending?
Oh, also, fullscreen and window resize don't work - it feels like you enabled those options, but have code running every step that resets the game window to default size or something? 🤔
Tydecon Games Level 18
I like the concept but I would have liked to have seen more, if you're going ASCII, go all out and make it fully ASCII where the character aligns with the grid, I also think more could have been added in different areas to expand on this. It's a good, experimental idea, hopefully with more time you'd be able to expand further on this
Big Gay Dinosaur Level 2
not too fun, tbh i was stuck on the menu because i didn't know what button to press(i know it says the controls but i'd rather have the controls in the game), fits well but i don't like it, i appreciate the effort tho
It's nice. Visual style is cool, but the gameplay is too simple.
Hessery Level 7
Short and sweet!
thinker227 Level 5
I absolutely love the ascii art aesthetic and retro sounds and general feel of the game. Though while the art and sound is good, the game starts to feel more like a chore after a few minutes rather than something I actually want to play. It feels like the player needs more of a motivation to do these tasks.
The ascii art is cool, now I kind of want to make an ascii game. Even though the gameplay is simple it fits the theme well and I was pretty into it while I was playing.
SwiggityCricket Level 4
Hey, it sounds like you didn't finish the game, but I did enjoy the aesthetic and what gameplay you did complete. I hope you come back and flesh out this idea in the future.