Description

Absorb pedestrians as you avoid a not so aggressive security guard!

WASD - Arrows : Movement Space - Lunge/Roll

HUGE SHOUT OUT @Cavedens provided the art and player sounds! I was unsure how add him to the submission as this is my first GM48!

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Summary

Players appreciated the artwork and sound design of Mixel City, finding the concept entertaining and the effects visually appealing. However, some noted a lack of clear end-game or winning conditions and suggested improvements in gameplay clarity, such as better indicators for key characters. Minor glitches with text display were also mentioned. Overall, the feedback encourages further development to enhance gameplay and polish.


Gameplay Artwork Sound User Interface Technical Performance Generated by AI based on the feedback Mixel City received.
Post-mortem

From Idea to Game in 48 Hours

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