Power Save

Power Save

  • adam02oc
  • 3 weeks ago
  • 17th

Description:


You are a robotic eyeball! Race your way through a variety of unique and exciting stages before your battery runs out. Are you skilled enough to complete all 12 levels?

This is my first time creating a larger-scale project, so I really hope you enjoy it! Look forward to hearing feedback from you guys :D


Controls:


Movement: WASD or Arrow Keys

Restart Level: R

Exit Game: Esc


Screenshots:


Level 3 Level 6 Level 9
You must be logged in to leave feedback
Log in Register an account
  • Ethan Wake
    Ethan Wake Ethan Wake Level 7

    The puzzles are very well-made, and the way you implemented the timer as an actual gameplay device is brilliant. Great graphics, sound, and music. You packed a lot of content into this one. Great work!

  • Kyle Landon
    Kyle Landon Kyle Landon Level 5

    The difficulty ramp was perfect! I really appreciate how failing a level only meant that one started over and not the entire game. Kudos on the music as well!

    • adam02oc adam02oc
      Level 2

      Thanks for the feedback! The music was a royal pain in the neck to make lol, glad you liked it

  • Tydecon Games

    This is a really fun entry with a decent amount of content and an excellent premise, nicely done and well executed, good job! :)

  • Jackaroo
    Jackaroo Jackaroo Level 9

    Good work. This was really fun. It was pretty tricky in areas and required you to not only figure out the puzzle but then execute it well. At first I thought I was missing something when I had no choice but to hit the red energy but then realized what was going on once they started moving. The last level really threw me off too when I would just die in the first few seconds. Took me a moment to realise what was happening.

    But yeah I haven't got much to say other than I really enjoyed it. It would be great to see it expanded on further with some more levels and mechanics thrown in. Great work.

    • adam02oc adam02oc
      Level 2

      Yeah, I was very short on time when I got to working on the last few levels. The original plan was 20 stages and I had planned to implement the 'double player' feature a lot more gradually, but it wasn't gonna happen with the time I had left.

      Anyways, thanks for the feedback!

  • PizzaBandit

    Really good puzzles and gameplay

  • Jupiter Hadley
    Jupiter Hadley Jupiter Hadley Level 12

    Challenging and fun game. I included it in my GM48: Sixty Seconds compilation video series, if you’d like to take a look. :) https://youtu.be/g5B8P6iV1PI

  • Veralos
    Veralos Veralos Level 37

    Neat game. I like how it's part puzzle, part skill. You need to figure out the best route through the different time modifiers while also being fast enough to execute on it. The visuals and audio are both very clean and effective. Well done overall.

    • adam02oc adam02oc
      Level 2

      Thanks! I put quite a lot of effort into it. Happy to see people like it :D

  • thinker227
    thinker227 thinker227 Level 6

    Interesting concept to say the least, having time as an active puzzle mechanic is really cool. Really different from almost all other games in the jam as, instead of having 60 seconds as a passive timer, it's an active part of gameplay.

  • The Great Gatsby

    a simple idea executed well. good job.

  • Junction Games

    Well made puzzler! With more levels and polish, this could be a fun full game release.

  • Dineen
    Dineen Dineen Level 1

    GG