Life for a pioneer certainly isn't easy... as you will soon discover! In this strategy game, you must manage your resources and family members properly, or put everything at risk! What must you sacrifice to reach your destination?
Here's a new thought for you... as if pioneer life was already difficult, did they have to face trolls?
Your ultimate objective is to last for either 1, 2, or 3 weeks in the wilderness, while avoiding death by troll, starvation, or other events. Your final score is calculated by a combination of how many family members are left, how many days you lasted, the decisions you made, and your remaining supplies. My highest score is about 22,000... can you beat that?
I would personally recomend getting on your knees, right now, and praying to RNGesus. You're gonna need it.
HELP ('cause you probably need it)
The game is split up into days. Each day is 3 random events, and then a troll bridge.
At troll bridges, they will demand tribute from you. You can either pay it, make them another offer, or try and fight your way past. Even if you lose the fight, though, you can slip by as a family member sacrifices themselves.
After the bridge is nightfall. When it is night, you must decide which of your family members gets to eat and drink. Eating or drinking keeps their health level constant (indicated by red hearts next to their name), not doing either will make their health fall, and both eating and drinking will recover their health. If their health drops to 0 hearts, that member is dead. If you lose everybody, you lose the game.
On the other hand, if you happen to feed and water a family member who already is at the maximum 5 hearts... then they get to feel fantastic!! Which has its own benefits I won't go into detail here ;)
You run into random events as the rest of the game plays out. These events either grant you supplies, or require them to avoid losing health. Your family can't die from most random events, but there are some where you can lose them. You need to do your best to keep a steady stock of supplies, because you'll never know what you need, or when you need it!
You can play the game on one of three difficulties:
- Easy: The game lasts for 1 week, or 7 days. You begin with 3 family members, each at 4 health. You also have 12 of each supply.
Normal: The game lasts for 2 weeks, or 14 days. You begin with 2 family members, each at 3 health. You also have 10 of each supply.
Hard: The game lasts for 3 weeks, or 21 days. You begin with 1 family member, at 2 health. You also have 7 of each supply.
- Mouse: Select event options.
- F10: Hold to force-restart.
- F11: Toggle fullscreen.
- Escape: Hold to force-quit the game.
SOME SECRET STUFF
You'll notice that trolls have different sizes pretty quick. The size is dependent on their strength, which is the value your family has to beat to defeat the troll in battle. The outcome of the battle is also influenced a little bit by RNG, a bit by your health, and a bit by how fantastic your fighter feels.
Things heat up the longer you play for. You need and obtain more resources, and trolls become meaner and stronger. In addition to having a random demand for their tribute, they also have biases towards each of the other supplies. One troll might hate cloth, but love wood. You never know until you try to offer it.
Another fun tidbit, is that each day is either lucky or unlucky. You'll have mostly positive or negative events occur on each day, but not always. There are also some rare events, that you have to be more lucky to encounter. There are lucky uncommon events, and unlucky common events, etc. The only way you'll know the events is if you play the game!
I encourage you to download the source for the game and pick around in there. You'll discover a whole lot of inner workings that are very specific and hard to explain easily!