Hey there ;)
Use the arrow keys to move.
Press F4 for fullscreen mode.
My first GM48 & "finnished" game! I didn't have time to finnish drawing the first 'cutscene' so I improvised.
also, I cannot for the life of me make music so it's kinda quiet.
But it has atleast 2 sound effects!
That's a very fluid platformer, I had fun playing it.
The intro scene is great, even with the part where she falls (hahaha) and the character's art is cool.
My only criticismo is with the theme, I felt it was just thrown in there. I never sacrificed my movements because I seemed useless to do so. The blue coin things, I didn't even know why I was gathering them until the end it tells me they're collectibles (which I missed 4, because I was thinking there was just 1 per level). I also found some bugs when trying to go places I probably shouldn't (hehe).
Besides that, I really enjoyed playing it! :)
My game also has no music and just 2 sfx, we should make a jam with that as the theme ^^'Submitted
Nice game. I didn't find them all, but the secrets are a nice addition. The controls feel good, and I like how you can look downwards to see obstacles below. There could be a bit more jump control, though (you still jump pretty high when just tapping the button).
The opening cutscene is great even in it's slightly incomplete state. The art overall looks really nice. The jump sound works fine, but the game could really do with some more sound effects and music.
Although the sacrifice them was there, I didn't really feel any motivation to give up mobility for vague "points". To be fair, this was partially because I thought the sacrifices were permanent at first.Submitted
Really cool game, it's hard to make a good platformer with tight controls and a good connection to the theme, so props for that.
The art is also pretty cool, but a good soundtrack would've made the game even better.
The level design is great, and some of the places where you hid the collectibles were pretty clever.
Overall a really fun and balanced game.Submitted
I thought the art and style of the game was very nice! Perhaps an ambient background sound, or soft music, would have made the atmosphere of this game even better. The controls were responsive, and the movement was fluid, which was good. Great job! :)Submitted
Only played 10-ish games so far, but this is perhaps my favorite. Simple graphics and premise, but the intro cutscene was so cute and the controls were good, so I just had to finish the game. Got 8/9 collectables :D
One might argue for or against the use of the theme, but I thought it was fine. I enjoyed scoping ahead, but then going back and trying to beat the level with the sacrifice. Good fun.
I did manage to get OOB in one level, because I thought the blue coin might've been up there lol https://youtu.be/gU--S-kaAjMSubmitted
That intro :'D
Very nice animations, it felt good to play and the level design was good, and that not something I say often in game jams. The last level was very hard though, a checkpoint would have helped a lot.
The Sacrifices were good, but I would have like more incentive to take themSubmitted
Hey i had a blast with this! I really loved the bunny guys running animation. I thought the running, jumping and wall jumping all felt very smooth.
I never really felt the need to take the points since nothing was really pushing me to do so. I always tried to get the big blue points though!
Super good job!Submitted