Description
GAMEPLAY

Play as Wicki, a candle lost in a dungeon. Can't see? Make your own light! However, vision is at the expense of your size, so be careful. Gameplay Image

CONTROLS

A - Move Left

D - Move Right

S - Open Door

R - Restart Room

SHIFT - Light Candle

SPACE - Jump/Double Jump

Gameplay Image 2
CREDITS

Programmer - Cameron

Designer - Cameron

Story - Cameron

Sound - Cameron

Art - Rebecca

Special Thanks to:

Hule Studios for making their Custom Text scripts free!

Rebecca for keeping me sane and supporting me throughout this 48 hour journey :) Also for making most of the art and the game-over music.

Known Bugs:

-Currently if you restart a room in which you've lit a torch the room stays lit no matter what.

-The text on the final level in bugged. It switches between black and white and changes size if you get a game over.

Thanks for playing!

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Summary

Players appreciated the game's unique concept and thematic execution, particularly the mechanic of a candle melting to provide light and the character's changing size. The visuals and atmosphere, including lighting effects and font choice, were praised for their polish and style. However, many players felt the game was too short and desired more levels and additional content. Sound design was generally adequate but could benefit from more ambient effects and music to enhance immersion.


Concept Gameplay Length Visuals Sound/Music Atmosphere Generated by AI based on the feedback Light - A Game about Sacrifice received.
Post-mortem

From Idea to Game in 48 Hours

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