Right on Target

Right on Target

  • Thomas Sjerps
  • 2 years ago
  • 29th

Click the targets popping up on your screen to make them disappear.
You only have one shot: you win, you lose.
Every 10 waves you'll have to face all the targets you've missed.
Out of time? You've lost.

KNOWN ISSUES / ACCIDENTS

  • Amount of targets missed has nothing to do with win/loss state. Not hitting every target on every 10th wave doesn't result in loss.
  • Hitting 'W' in-game gives you a way to set the current wave.

I'll get to making a HTML5 version where you can disable these mistakes.
(of course this won't be the way the game was finished during the 48h period)

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  • Jupiter Hadley
    Jupiter Hadley Jupiter Hadley Level 11

    Simple but well made game! I included it in my compilation video series of all of the games from the GM48, if you’d like to take a look :) https://youtu.be/kfb6IM-P_cA

  • Fachewachewa

    Really fun game with good artstyle & music.

    I got confused though, because when you miss a moving target and it goes off screen, the timer continues and you have to wait until it's done, even if there's no more target to click

  • Veralos
    Veralos Veralos Level 33

    Nice game. It's fun trying to quickly hit all the targets and the different movement/placement helps to keep things interesting. Losing instantly by clicking on the background feels really harsh, though.

    I really the papery visual style and the way the target move away when you click on them. The music is also quite good.

  • Kwisarts
    Kwisarts Kwisarts Level 54

    I like the music, wished for it to build up a bit more!

    I like the artstyle, although I wish there was a bit more content to show off more. I also would have liked a click feedback, even when you miss.

  • Problematicar
    Problematicar Problematicar Level 36

    I like the artstyle and music, gameplay was a little repetitive but the different patterns and targets managed to keep it fresh for a while, I had fun playing and I'd say it's not a bad entry at all.

  • Furiiku
    Furiiku Furiiku Level 11

    I really liked the simplicity of this game! The music was catchy and the art was simple and neat. I also like the sound effect when hitting the target.

    • Thomas Sjerps Thomas Sjerps
      Level 25
      Coder

      Thanks for the feedback! I'm not a fan of too complex games, so it shows, I guess :P

  • Juzek
    Juzek Juzek Level 8

    I like the music and the art! (go team scanned paper!)

  • Reiale
    Reiale Reiale Level 5

    I really enjoyed this game. Each loss made me want to keep trying and get further than I did the last time. I could see it working well as a tablet game.

    • Thomas Sjerps Thomas Sjerps
      Level 25
      Coder

      Thanks! I agree with you, this game could be more fun with tapping the targets than clicking. I'll look into that!