Don't Die, Thanks Bye!

Don't Die, Thanks Bye!

  • The Tin Whistle Consortium
  • 1 year ago
  • 37th


In this game, there is a collection of minigames that must be played through to reach the final boss.

Every time you play the game, you will get a random collection of puzzles that must be completed in the time allotted, unless you'd like a swarm of birds to come and ruin your run.

Each level has its own timer that will count down until it reaches zero. When that timer reaches zero, it will create one of three hazards to hinder your performance. Also, the game must be completed before another global timer reaches zero, or you will die instantly.

Each puzzle minigame will either be a platformer or a top-down game, but each have the same goal: Get to the key and get to the door.


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