47th GM48

gm(48) vs GMC Jam

Two GameMaker-exclusive jams serving the same community with different approaches. GMC Jam offers a 5-day contest on the official forums, while gm(48) provides a 48-hour sprint with structured feedback and public showcase. Understanding these differences helps you plan the perfect jam calendar.

New to game jams? Learn what game jams are first.

Two GameMaker Jams, Two Philosophies

Both gm(48) and GMC Jam celebrate GameMaker development, but they differ in cadence, community structure, and feedback approach. GMC Jam runs for 4-5 days with forum-based voting. gm(48) offers a 48-hour sprint with required feedback and a public showcase platform.

Forum-Based Community Jams

GMC Jam on the official forums offers:

  • 4-5 day development window (~120 hours)
  • Volunteer-led organization on GameMaker forums
  • Community streaming and informal feedback
  • Rotating quirky themes and forum discussions
Platform-Based Competitive Jams

gm(48) on a dedicated platform offers:

  • 48-hour focused development sprint
  • Public Inertia-powered game showcase
  • Required structured feedback (10 reviews minimum)
  • Prizes for top entries and analytics dashboard

Key Differences

Understanding how these GameMaker jams differ helps you choose the experience that matches your schedule, feedback preferences, and development goals.

Cadence & Duration

GMC Jam: 4-5 day jams (~120 hours) running quarterly on the official GameMaker Community forums.

gm(48): Exactly 48 hours, quarterly schedule (roughly March, June, September, December) on a dedicated platform.

Production Polish & Tooling

GMC Jam: More time allows for polished mechanics and deeper gameplay. Forum threads for submission and voting.

gm(48): 48-hour constraint encourages minimal scope. Public showcase with analytics, team management, and submission workflow.

Feedback Expectations

GMC Jam: Forum-based voting with optional streaming feedback. Community-driven discussions around entries.

gm(48): Required written feedback on 10 other entries. Structured review system ensures every game receives constructive critiques.

Visibility & Community Reach

GMC Jam: Official GameMaker forum exposure, archived zip bundles, streaming sessions with community feedback.

gm(48): Public showcase on gm48.net, prizes for top entries, Discord mentorship, and analytics for creators.

Which Jam Fits Your Goals?

Choose the jam format that aligns with your available time, feedback preferences, and development style. Many GameMaker creators participate in both throughout the year.

Choose GMC Jam if...
  • You prefer longer development time for polish
  • You enjoy forum-based community discussions
  • You like informal streaming feedback sessions
  • You want official GameMaker forum visibility
  • You appreciate volunteer-led community events
Choose gm(48) if...
  • You need a tight 48-hour focused sprint
  • You value structured written feedback guarantees
  • You want public showcase and analytics tools
  • You're interested in winning prizes and recognition
  • You prefer Discord-based real-time mentorship

Why gm(48) for GameMaker Developers

gm(48) combines the rapid-fire intensity of a 48-hour jam with structured tooling and feedback systems. Prizes reward standout entries, while the public showcase and analytics give creators visibility beyond the jam period.

Prizes & Recognition

GameMaker Studio licenses awarded to top entries each jam

Required Feedback

10 written reviews minimum ensures constructive critiques for every game

Public Showcase

Inertia-powered front-end displays games beyond the jam period

Analytics Dashboard

Track plays, feedback, and ratings throughout and after the jam

The 48-hour format forces minimal scope and rapid iteration. Discord provides real-time support during development, while the structured feedback requirement guarantees thoughtful reviews. Post-jam, the public showcase keeps games discoverable, with prizes awarded to recognize exceptional entries.

Learn More About gm(48)

GMC Jam Community Highlights

The GameMaker Community Jam brings together forum regulars for 4-5 days of creative GameMaker development. Rooted in the official forums, GMC Jam offers a volunteer-led, discussion-based experience with streaming feedback and archived zip bundles.

Forum Roots

Hosted on official GameMaker forums with 100% GameMaker audience

Quirky Themes

Rotating creative themes selected by community voting

Streaming Reviews

Community-run streaming sessions provide real-time feedback

Archive Bundles

Zip bundles preserve jam entries for future reference

GMC Jam's 5-day cadence suits developers who want more time to implement complex mechanics and polish. The forum-based approach fosters open discussions about entries, while volunteer streamers provide live feedback and playthroughs. The quarterly schedule aligns with the GameMaker community's seasonal rhythm.

What gm(48) Participants Think

Hear from GameMaker developers who value structured feedback and public showcase

47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Oliver Spicer

Trying to make a game in 48 hours proves one main thing, and that is how short 48 hours really is. Fun, Stressful and Brain-Numbing is what best describes the feeling that engulfs you throughout the competition.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games

Drawing sprites is fun so it's a good experience. :)

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Juju

It's the only GameMaker game jam that's worth participating in.

It's well-supported and every time I'm shocked at how good the game entries are!

It pushes me to be a faster, better developer.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games

GM48 is an inspiring and inclusive event fit for beginners and veterans alike. There's no better place for GameMaker devs to really come together as a community and show off what they've got.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Nerd™

Epic jam, bro. Simply epic, bro.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Lone

Joining gm(48) has been a great experience.

I think Simon Milfred and I make a robust team and we have so much fun.

Will do it again!

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Lord_404

It was fun to make a game about a kid shooting down an internet company under 48 hours

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Robertsson

Had lots of fun creating pigmancer. First time creating a game with game maker. Will try to join in on the next GM48 also.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Nick Ver Voort

I had a great time participating in gm(48) number 30. I was lucky and everything just seemed to gel. This is my first successful game jam with Game Maker so I was happy it went well!

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
zancked

This was my first game jam i have ever participated in, and i must say it was really fun! It's a great opportunity to learn and improve your game developing skills.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games

It's always a challenge to create something in such a short time but one of the most useful aspects of the game jam is the feedback. Often the feedback will highlight something positive or areas of improvement which gives you direction and snaps you out of the bubble you are in.

5
47th gm(48) The gm(48) is a community event for GameMaker Studio 2 developers of all ages, abilities and backgrounds 2024-01-20T00:00:00+00:00 2024-01-22T00:00:00+00:00 gm48.net https://gm48.net YoYo Games
Pelican Police

If you want a quick break from your main project, and a dopamine hit from receiving waves of feedback from a passionate community, then the GM48 jam is for you!

5

Frequently Asked Questions

Common questions about choosing between gm(48) and GMC Jam

Yes! Both jams run quarterly, but schedules typically don't overlap. This allows GameMaker developers to participate in both events and maximize learning opportunities throughout the year. Check gm48.net's schedule page and the GameMaker Community forums for exact dates.

The 48-hour format (gm(48)) encourages focused, minimal scope games—think one core mechanic done well. The 5-day format (GMC Jam, approximately 120 hours) allows for more polish, multiple mechanics, and deeper gameplay. Choose based on your available time commitment and whether you prefer rapid prototyping or more developed projects.

Yes, both gm(48) and GMC Jam are GameMaker-exclusive events. You can use GameMaker Studio 2 or newer versions. This shared requirement creates a focused community where developers share GML code and engine-specific techniques, unlike multi-engine jams.

gm(48) requires each team owner to provide written feedback on 10 other entries or face disqualification. This ensures every game receives constructive reviews with specific ratings. GMC Jam uses forum-based voting and community streaming feedback, creating a more informal discussion-based approach where participants comment on entries they choose to play.

Both jams welcome solo developers and teams. Team size limits and rules may vary between jams, so check the specific rules for each event. gm(48) offers team management tools on the platform, while GMC Jam handles teams through forum coordination.

Both jams allow pre-made assets with proper attribution and widely-known code libraries (with credit). Core game content, unique art, and audio should be created during the jam period. Check each jam's specific rules page for details on permitted resources, as guidelines may vary.

gm(48) provides a public Inertia-powered showcase on gm48.net, analytics dashboard, and prize opportunities for top entries. GMC Jam offers exposure through the official GameMaker forums (reaching the core community), community streaming feedback, and archived zip bundles. Both reach the GameMaker audience through different channels—platform-based vs forum-based.

Check gm48.net's schedule page for countdown timers and exact start times (accounting for timezones). Monitor the official GameMaker Community forums for GMC Jam announcements. Both jams announce themes at the start of the event, so you can prepare workflows, asset pipelines, and code templates beforehand without breaking rules.

Ready for gm(48)?

Join the next 48-hour GameMaker sprint. Build a complete game, receive structured feedback, and showcase your work to the community. Prizes awarded to standout entries.

Join our Discord community for real-time support during jams

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

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