CONTROLS
  • Arrow keys to move.
  • Mouse for the main menu.
  • Space to select in menus (in-game.)
  • F4 Or F11 To Use Fullscreen
Press R To Restart!
  • Sometimes you slide across the map. (This was a bug I couldn't fix). So if that happens, then just press R.
INFO

Eskimo Dash is a Memory/Puzzle game in which you have to remember the order of what colors do, then find the right route to beat the levels!

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  • Jupiter Hadley
    Lv. 13

    Really clever idea! I included it in my GM48: Colors are Important compilation video series, if you’d like to take a look. :) https://youtu.be/km3gD5GdGBA

  • Croaks
    Lv. 4

    I'm all about the rule switching. That's such a fun mechanic that will never get old to me. Great job. I wish the rules started easier, maybe adding additional colors slowly after the rule shuffle was established and better understood by the player. If this game had more though, I would play all of it. It's really cute and that last level chase was such a great touch. Great job!

    Ghosties
    Submitted

    Ghosties

  • FrogWax
    Lv. 5

    Really beautiful aesthetic. I had some glitches where my character would just continuously walk until he disappeared off the edge of the screen which meant I had to restart quite a lot. Remembering the order was hard, reminds me of a section in undertale. The puzzling element was a good concept. You have a really nice style and I hope to see more from you. Some music would have been nice, and the sound effects need a little bit of work. It needs to be just a little bit simpler. Great job overall!

  • Yosi
    Lv. 46

    This game was definitely different from many of the other ideas in this jam! Although I felt like the colored squares didn't quite fit in with the rest of the graphics, the scenery was nice to look at and the puzzles weren't too difficult. (I also stopped reading what the colors did after the first few levels)

    Color Jump
    Submitted

    Color Jump

  • Lyra
    Lv. 2

    I thoroughly enjoyed your game! The colors don't really matter on their own, but are used as an indicator, and I think it really works in making this puzzle game visual and intuitive. And the fact that each color's function changes from level to level is a really great touch, and keeps things fresh! I wished the game didn't even tell you what the colors did, because figuring it out is part of the fun (I stopped reading the color explanation after the 2nd level, as it was more enjoyable to me that way).

    The art is really cool, and with the pixelated feel and the old school noises, the game had an old computer games mood to it I absolutely adored (especially that title screen !).

    The game glitched on me twice during the final level as I would slide forever, and the puzzles were bare-bones, but that didn't prevent me from having a blast! I really wish there were more content, because what was there was so enjoyable. Congratulations!

    Colornaut
    Submitted

    Colornaut