All art and programming were made in the 48 hours. Big thanks to wenbeiss for making incredible music for this game. Big thanks to those on the /r/Gamemaker subreddit and discord server.
This was my first jam.
GAMEPLAY IMAGES


Summary
One Shot Wonder is a simple yet engaging game praised for its original theme interpretation, varied mechanics, and catchy music. Players appreciated the level design and the introduction of new gameplay elements throughout. Some found certain mechanics, like the arrow shooters, frustrating due to timing and luck factors. Overall, the game was well-received for its creativity and enjoyable challenge.
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Lv. 13
Challenging game! I included it in my compilation video series of all of the games from the GM48, if you’d like to take a look :) https://youtu.be/ZzdTZAUuWWs
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Patron
Gave up at the arrows, it's more based on luck if you're in a good rotation or not, sometimes you just can't get the arrows to match. Other than that the game is fun, and the music is good but way too epic :D
SubmittedGolfingDay
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Lv. 67
Not bad! Nice to see there are so many levels too. Also, nice way to introduce new mechanics!
SubmittedParty Maniac
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Lv. 37
What seemed underwhelming from the art turned out to be a really fun game with one of the most original takes on the theme, and some killer music that didn't really seem at home with everything else but was still hype af.
The level design was also really good and I like all the little ideas you managed to implement with it.
SubmittedParty Maniac
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Lv. 11
Played it all the way through, the art was simple but effective, and the game was pretty tightly made and kept things interesting adding new gimmicks along the way. Catchy tune too. Nice work.
SubmittedSub Squid in Torpedo Trepidation