Play as Angle, an elite master-engineer, piloting her cyber-tank W.R.E.C.T. (Wireless Resourceless Engine of Cybertransformation), humanity's final chance to survive Space Invaders attack! Try different modes to outwit enemies.
This is 2d platformer with some physics. Very unfinished, so consider it a demo.
A, D - move
Spacebar - jump
Ctrl - switch W.R.E.C.T. modes
Enter - use mode special ability
R - restart level
Esc - close the simulation (Use Enter near the chair in this build or Esc again in fixed build to back in simulation.)
Normal - average speed and defence.
Fast - maximum speed and jump, BUT low defence.
Tank - maximum defence, BUT you are very slow and almost can't jump.
Greed - enemies spawn more coins and you can collect it easilier, BUT you can't spend it in this demo anyway, so yeah.
Guns - you can shot an unlimited homing rocket, BUT that ruins whole balance.
Gravity - you can change gravity, BUT great power is great responsibility.
Stealth - enemies can't see you if you standing still, BUT you are pretty helpless.
Game is dramatically unfinished for sure, but also there are some realy major bugs, so here is a version with just these main bugs fixed: https://drive.google.com/file/d/16bJ6NB1zptXKPtBSvZs5KKLdddvlU_W1/view?usp=sharing
This game would've been great had you cut the amount of modes in half and instead added some actual stuff to do. Lots of potential for sure.Submitted
It's important to budget your time, and having a limited scope for your game helps with that. I hope that making this game helped you improve with budgeting and planning in the future.
The game has potential, but probably way too much stuff to it. I'm guessing it's the reson it's unfinished? It feels promising though. I think that looking through the "ship" is nice, but not sure why it's there. I like how there is a handy gravity mode!
But that collision bug. Damn. :/ Everytime I jump near a wall, I get to the wrong side of the forc... I mean the wrong side of the platform, and it makes me fly through space. I mean, I like space, but I wanted to play your game as intended :pSubmitted
This seems like it has potential to be a cool game, but as you said it's unfinished. There's a lot of different ideas here but it feels pretty unfocused right now. Are all these modes really necessary? How is the ability to change gravity at will going to be balanced in a real game? Is there any point to walking around inside the ship? Actually, I did think it was a pretty cool detail to be able to walk around inside the ship even if it was pointless.
Aside from that, the graphics and music are pretty cool.Submitted
Actually, I was having this idea in my mind for a while, and thought Jam is a good place to prototype it and get some responce. So have a simple game like Gravity Dash, what appears more complex at some point, when you realise that there is a pilot in your rectangle, the rectangle itself is a complex machine with a few floors and different rooms where you can freely move, enemy rectangles are also a ships that you can explore and steal resources (time in outer world is stop when you are in the inside world), in walls could be tunnels, etc. The outside gameplay should be fun and juicy, while inside is cozy and meditative, here you can upgrade your ship and learn the story. Is there any REAL point to walking around inside the ship? I think not, but like that idea for some reason.
This game is insane. I didn't understand some of the transformations but the Gravity one and the Guns one are the most fun to play on. The music stacking itself is unpleasant but I liked the detail of seeing inside the ship, it alone put more personality to your game.Submitted
The music is awesome but when the game restarts it continues to play and then restarts a new sound clip so both are playing at the same time. I died a lot so you can imagine how many times the music was playing.Submitted
THE MUSIC IS TOO LOUD !!!!
So hmmm, you can't really do anything ? I managed to change my sprite and go inside. That was a cool surprise, too bad there isn't anything more. Also no description so... maybe I missed something but well..Submitted