You sneak into your master's laboratory.
You find the orb of secrets.
Sadly, the scrolls of knowledge are nowere to be found.

You're still determined to learn on your own.
You start experimenting.

Some say a true master can cast the 7 spells at will,
But should they?

Controlling the orb with your right hand and only two fingers is enough.

Write the letter 'F' on your desk to make the work station take a fraction of its space,
Or to change it back and take all space available.

And if you wish to get away, reach to the top left.

Stuck? Try being more careful,
Start with simple shapes. And draw your lines as straight as possible.
There's always a way to clear mistakes.

Magic works in mysterious way. Geometry, even more.
If sometimes, shapes seem to be missing a face,
Worry not, and just try again.

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  • 2102

    Ditto what everyone else said. Very cool game from a technical perspective, but I wish I knew what was going on.

  • arthurgps2
    Lv. 12

    Yeah this is an interesting concept, of finding out spell through drawing on the screen. Let's see... I figured out 4 spells and couldn't find out anyone else. Like people said here, giving some clues to whether you're getting somewhere or not would help a lot figuring out all these spells. Yeah that's a nice one.

    Also glad to know I'm not the only one who tried drawing an F after reading the description lol

  • Kukatoo
    Lv. 3

    After the third time opening the game and trying to mess with it, I was finally able to get a couple of achievements. Technically, I think it's quite impressive because I tried to implement a similar way of spellcasting myself and failed. I do think some additional guidance would help people not become frustrated even at the risk of decreasing the mystery. Some sound cues, especially when you cast a spell, would also improve the impact of figuring it out.

  • Chris Bradel

    I'm clearly not that magical of a creature since I had some trouble with this, but the idea is certainly neat and I'd like to see a master have a go at it!

  • Allison James

    I can see an upside and downside to this kind of entry.

    On the upside - really intriguing. I love knowing there's stuff to find, but not being hand-holded into finding it. There's a lot to be said for solving a genuine mystery.

    On the downside - if you can't solve it, it's very hard to deal with. And try as I might, I couldn't 😅

    I liked what I was able to experience here, I just wish maybe it'd been a little hand-holdy just at the start so I knew I was working towards.

  • Tydecon Games

    You certainly have a way of making weird and wonderful toys, I have absolutely no idea how to figure out some of these secrets but it was certainly a fun and pretty experience trying to figure it out, interesting game with some silly and fun ideas, I too tried drawing F instead of pressing it as well haha

  • Richard
    Lv. 7

    I read the description well but still got stuck after drawing F for the tenth time. I drew first spell correctly only after i went randomly back and forth with my mouse on the screen.

    This game certainly requires more specific description. It would be a good idea to mark some points on the screen (e. g. a small grid) which can be used as a better lead for player.

  • GoblinBoy

    I'm going to be a super honest.

    I can't figure out for the life of me what I'm supposed to be doing.

    Not going to give it a rating yet but you might want to update the description to make it a bit friendlier to pick up.

  • Brian LaClair

    An interesting concept! The achievements list was really cool and I enjoyed playing around with it to collect them!