Arthurs vs Merlins
What's it all about
Choose your side between Arthurs and Merlins. Create your character and kick your opponents' asses! Join the battle with 4 companions along your side and watch as the death reaps the field. There's no randomly generated heroes: Every and each hero you see on the battlefield, is another player's creation; that's why internet connection is required.
Creating a hero
First, choose your class: Fighter, Ranger, Mage or Healer! Fighter likes it rough and aims to get as close as possible, while Ranger likes to take their distance. Mage deals AoE-kind of damage and Healer likes to touch their allies. Add attribute points and choose carefully your character's focus. This plays important role on who they'll choose as their target.
- Character creation!
- Team based battle!
- Choose your desired companions!
- Sit back and watch as battle rolls on its own!
- Increase your teams score!
- Look at the awesome battle log!
- Automatic updates!
- Programming - @TheIsmoLaitela
- Audio - DJJusbi
- Coat-of-arms (art) - MalkavianDX
My original plan was to create a game, in which you would build your own army and let other players fight against it, while you would try to destroy them. There would've been wins-losses tracker for each player and highscores and what not. But, it didn't quite fit for this theme. So, I started to change my plans. Soon after this kind of idea started to form in my head. First I wanted there to be a chat room, but I had to scrap it (due to multiple reasons) and there's now battle logs present. Nowthat I've reached character limits, this will stay really short in here. Probably writing longer to /r/gamemaker.
Questions? Problems? Contact me through Twitter! Comments under the game will do as well, but I'm not that active reader here. So if you got a question you'd like to receive answer right away -> Twitter!