Description
alt text
Description

Become a master botanist as you learn how each plant grows. Some need room to branch out and can be choked before they've matured, while others have growth patterns that harmonize well with certain species.

How to play

Drag a seed to the board and click 'Go' to start growing. Plants stop growing when they run into another plant, a rock, or a fence post. Grow enough plants to win all 5 levels!

Hotkeys
  • Left/Right Arrows: Prev/Next Level
  • Space: Start growing
  • R: Restart level
  • Tab: Toggle fullscreen
alt text
Feedback
You must be logged in to leave feedback
Log in Register an account
Summary

Puzzle Plants is praised for its creative puzzle design, fitting pixel art, and interesting concept involving plant growth patterns. Players encountered some technical issues with level progression and suggested improvements like adding sounds and better level restart features. The difficulty curve was noted as somewhat inconsistent, and the theme connection to colors was seen as less prominent. Overall, the game is considered a strong submission with potential for further development.


Concept Art Technical Issues Difficulty Theme Relevance Audio Replay Features Generated by AI based on the feedback Puzzle Plants received.
  • Jupiter Hadley
    Lv. 13

    Very neat idea! I included it in my GM48: Colors are Important compilation video series, if you’d like to take a look. :) https://youtu.be/5oPza5MRAiY

  • FrogWax
    Lv. 5

    This was a really nice puzzle game. You really have to use spacial awareness and memory to calculate how things will grow. I'd love to see this with added levels and plant types. This has a really strong foundation. The theme felt more 'shapes' than 'colours' here, but I enjoyed the playthrough regardless. Great submission!

  • trolog
    Lv. 6

    Hey I thought this was a level game, though felt the color aspect was side was a bit thin. The retro pixel art was great and consistent. There was no sounds which was a shame, I think had you put in sounds for each Tick of plant movement that could have been cool.

    I managed to beat quite a few levels and then I got stuck on some where I wasn't even close,it felt the difficulty curve was a bit inconsistent.

    Overall I thought this was one of the stronger submissions, thanks for making it :D

  • Yosi
    Lv. 46

    This game is really good! There is some sort of issue where progressing to the next level by click (after the first time) doesn't work, so it was useful to be able to switch the level with the arrow keys. I especially liked the resolution-change feature. If you planned to work on this game after the jam, I would suggest you add a way to view where you put the plants last time, when you restart. Overall, good difficulty, fitting art, and very creative puzzles!

    Color Jump
    Submitted

    Color Jump

  • mitsu
    Lv. 1

    Definitely an interesting concept, and I appreciate that the plant sprites match the pattern they grow.

    However I seem to get stuck at level 2, and it continues to say "Level 0 Complete!. Click to continue." Clicking simply restarts the level.

    Good job nonetheless!

Post-mortem

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

Ready to start your game development journey? Create an account and join the next gm(48) game jam!