Of Course There's a Tower

Of Course There's a Tower

  • Fachewachewa
  • 1 month ago
  • 25th

Description

Coming straight from the overscoping dimension, I present to you :
Of Course There's a Tower

Or, as it's known to its makers (me): what I don't even know what to do with this theme I'll just wing it I'm sure it'll be fine let's just start by typing a few lines of dialog yeah everything is okay here help.


The Game:

In Of Course There's a Tower, you'll find a Tower, and you will need to Climb it to win.

There's also a few bonuses here and there.


How to play:

Mouse, Left Click. Then you can throw in a few specific actions with Spacebar, C, X or even the Left Click again (they all do the same thing).

And if you really want to, you can move with the Arrow Keys, WASD, or ZQSD, whatever.

Sometimes you'll find enemies, they look like... nothing, really. It's those dark green critters with red eyes. If you touch them, they'll slow your ascension. You can also pick up those diamond things (it's the icon of the game) to get a boost and climb faster.


Notes & Known issues:

Due to the nature of the game, I didn't have much time to playtest absolutely everything. There might be a lot of typos and some parts might crash (hopefully not), but the important ones work. So if you stumble upon a crash, try another route.

  • For some reason the music keeps playing after climbing a tower, it shouldn't happen but it won't loop over itself so that's not too bad.
  • If you climb by stairs, your progress can go in the negative, that was supposed to be fixed. Must have missed it in that level. Sorry.

A few pictures of towers:

a b c

Special Thanks:

Beun and Celim respectively for their short and less short music loop.

ZA/UM for making a game that I wanted to play for 48h è_é

You for even getting this far.

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Post-mortem