You play as a necromancer who decides to find romance. You have been told that you might find your destined partner in a castle nearby. Try to find your way to the castle with the help of your lovely minions.
Scott Richards Level 20
This game had a very unusual concept that I enjoyed looking into even though it felt slightly wrong to be robbing graves and murdering little girls. In the tutorial I was under the impression that the dogs would stay on the paths and it initially confused me why they went off their job of path spreading and began chasing the girls, but after using the multiple character types it became more apparent what they did. It is an excellent way to teach the player without words. Well done on your game!
Love this! The art and animations are lovely, especially ripping the bones out of the dead girls. Which is something I never thought I'd say but, here I am :D
The gameplay itself wasn't overly challenging but it was a nice relaxing game to play, and the ending was amusing ...
Swisspick Level 8
Can't say anything negative besides there being no music :o Best game so far!
kbjwes77 Level 18
Wow, another fantastic entry. Loved the attention to detail in the animations and art, the skeleton puppies rolling in the mud was very cute (never thought i'd say that). Sound effects were lively and exciting. The gameplay was unique, could have been more challenging but it was nothing to take points off for. A lot of interactions and content, more than I anticipated. And of course this was a totally original interpretation of the theme, very fresh and executed well! Great work, would like to see more of this game in the future!
Fantastic work. The artwork is very impressive for the timeframe, and the sound effects are very satisfying (Except the little girl crying one, that felt a bit creepy lol).
My main feedback would be that the game was a bit too easy, at no point did I feel I was in danger of losing. But don't worry, I understand that balance is pretty tough for a game jam game (all my submission so far have had similar issues)
For more minor details, I kept reading the "Press space to continue" text as part of the dialogue, maybe having it as a different size/color could help with that.
The contrast between dancing skeletons, and skeleton puppies rolling around in the mud with the death and bone collecting animations was great. Overall this was really cool, and I feel it has lots of potential as an idea to be further expanded upon too!
(Also love the easter eggs in the ending scene :P)
FlashPulse Level 5
I really liked it. I love games where you build your army and then watch them destroy stuff. :D
I think the units should have better mechanics though... Didn't really feel like there was much strategy involved, just keep pumping out skellies.
Sound and art was good, and I liked the ending. :D
I loved it, super fun!
the middle finger wasn't kosher though
JCx64 Level 3
The art is quite polished, the SFX is so satisfying, and the immersiveness is great. Not many games give you the finger, although it felt a bit easy. Maybe building mobs generators instead of building actual mobs could make it harder, as you would lose if you have no structures remaining.
JacksmackDave Level 4
So, I ended the game with 6 bones... I liked the ending, but it kinda felt a bit... well don't want to spoil it.
After completing the game, it feels like there isn't really much of a game play loop here, but it's humorous which helps a lot. I do like the area control mechanic, but I'm not sure I would make it so you pick up the corpses of your own fallen troops. I wound up with so many bones at one point that I just dropped cost 6 skeletons continuously from the start until I won the level.
I have two monitors and your button placement is right on the edge of the screens. So I clicked out of the game continuously as I played. Really hurt the immersion.
I would like a bit more strategy on the placement. Perhaps you could add more units for that... like a boomer that runs to a victim and explodes and makes a patch for placement. I think this might be funnier if you flipped it around and had scary monsters being overtaken by vicious unicorns and teddy bears...
Biggest take away though, is there wasn't any strategy, and it turned into a slog of repeating the same action over and over and over pretty fast. Really solid for a game jam game. You can tell a lot of love went into it.
Oke_oku Level 2
10/10 Would play again