Ant-One the Ant

Ant-One the Ant

  • Kori
  • 5 months ago
  • Disqualified

Ant-One, The ant, fell into the river and doesn't know his destination, can you keep him alive?

The controls are the arrows of keyboard

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  • Nyveon

    Enjoyed it. It's the time of game I can imagine in a club-penguin like game, where you get a highscore to acquire coins or such.

    My main feedback would probably be switching it up more as time progresses, most obstacles acted the same, perhaps something to go collecting along the way or different obstacle behaviours could have been interesting.

    But overall, well done! :D

  • Veralos
    Veralos Veralos Level 33

    Pretty solid game. The core gameplay of dodging sticks is quite fun, and the the game controls well. As some others have said, the difficulty doesn't escalate fast enough so it gets kind of boring.

    The graphics look quite nice. I like how the leaf turns as you move and how there's a water trail that follows it. The sounds effects and music are both pretty good too.

  • baku
    baku baku Level 46 Patron

    If the difficult curve was turned so the game got a lot harder much faster, then I think I'd love this a lot. It reminds me a bit of Cube Field, my favourite flash game that I got super addicted to in middle school! It's just too easy! >.<

    I lasted 300 seconds with no damage taken, then I got bored and quit :S

  • Tero Hannula

    It was nice game, nothing special though. Music was really quiet compared to sound effects. I got 213 seconds, but could have gotten much more as I got bored and just started hitting sticks.

  • Oscar Henrique

    The game is very good, but i think it's a bit easy and monotonous at the start because the obstacles are too slow and there's few of them. I really like the bg musics and the character and obstacles art.

    Nice game!

  • Steve Rynders

    I like it! Basic controls - nothing you need to explain or try to guess how a build system works...I think one thing that would have made the controls a little more interesting is to not instantly stop when you let go - have some element of deceleration, the way you kinda do in a boat if you're moving and you stop rowing or cut the engine... it would make maneuvering little more challenging but also rewarding when you dodge! Also I wanted to see the twigs spin around a bit in the stream to give them a little more life.

    Great job!

  • dosto
    dosto dosto Level 5

    I like these kinds of simply avoiding games. Still it would have been nice if there had been more different kind of obstacles. The sound effects dominated too much the bg music. Shame since it sounded pretty catchy. Overall good start for a bigger project!

    And I wish all the best for Ant-One, they looked very cute on their leaf vessel.

    • Kori Kori
      Level 2

      really thanks, unfortunaly we couldn't do other obstacles :( but we tried, the time ended before that :(

  • Deathbreth
    Deathbreth Deathbreth Level 9

    Cute little game. I loved the art style and the controls were nice and smooth too.

    • Kori Kori
      Level 2

      really thanks :D i'm so happy with ur comment

  • Grunlock
    Grunlock Grunlock Level 4

    Nice little game. I love the art and effects. The difficulty curve is definitely too gradual, it took around 5 minutes before it started getting tricky. I enjoyed playing it anyway though :]

    My high score is level 29 (with 442 seconds)!

    • Kori Kori
      Level 2

      really thanks!! I need to improve that difficulty curve, but i'm really happy that in the end you liked the project :D

  • illdie
    illdie illdie Level 7

    Very cute. I really like the effects when the player moves around, as well as when they receive damage/die. Though I do think it is definitely too easy, very little is going on. Congrats on finishing the jam!

    • Kori Kori
      Level 2

      really thanks!! this effects gave me a lot of work haha, thank u too much thank you very much for the constructive criticism you gave me!!

  • Chris

    I played for a long time. I think the difficulty should ramp up faster because I could survive for a really long time before slipping up. good controls and fun game

    • Kori Kori
      Level 2

      thank you very much for the feedback, i really am very happy with the compliment, i will try to improve this point, really really thanks!!