You are Blobbert, a cute little blob with big dreams. The Big red meanie has made fun of your size, so you vow to become big, by way of absorbing his henchmen. You can absorb those smaller than you, but will be absorbed by those bigger, so you must explore and take caution. Once big enough, you can fight him, or continue exploring/relaxing in the world. Randomly generated size/position/behavior of enemies, and beautiful pixel art done by Noah (12yo), and awesome music done by Capt Shred.
Zyrex Level 2
I like the idea a few things im not a fan of is the level going down alot and the collision for platforms im always scared of falling to my death and im super bad at this game but i like the art and sound :) i would of made it flat with some ledges
Kyon Level 20
love this blobbert.
Zen00 Level 12
The graphics were nice, the slime looked good and bounced well.
The jumps were very.... bad. The hitbox edge of the player character for getting those edges was very hard to identify.
Game mechanics were a fairly standard eat and grow game, nothing spectacular.
The final boss fight was entirely one sided as the boss was unable to recover from hit stun faster than I could jump on him.
Tydecon Games Level 17
I think the game was really cute and a fun concept, I think the only problem with the scrolling barrier for the camera was far too small, going to the end of the screen just to move the camera can be a little unfair as a red slime would often jump me when this happened, I did also find the movement from one side of the screen to the other was a nice idea but the platforms not lining up made it a bit confusing as I'd go flying off the end when I changed screens, but these are very minor quality-of-life fixes for what is otherwise a great entry, good job!
Heather Level 10
Really cute game. I love the dirt block sprites. The slimes blobbiness was also done really well. Felt very elastic. The trail of slime he leaves as he moves also lent to that feeling. The story was a nice touch as well. I think it added variety to the gameplay so it was a nice transition to a boss fight. The boss fight also had the nice detail of seeing the mean red slime shrink down.
Some other feedback: I think sometimes deaths felt a little unfair because a red slime sometimes just drops down on you. When I play some platformer games like hollow knight, when a spike falls, it doesn't fall completely off screen which gives me a bit more time to react. It projects the fall so it doesn't feel like I am dying out of nowhere. The movement did feel a little odd. Maybe it was some collision because I found myself hitting an invisible ceiling at some points it felt like.
Really cute game, solid concept, and solid gameplay!
Fun game! I liked the music and art quite a bit, although I did get disoriented a couple of times by the background. Gameplay/mechanic wise, it's simple but easy enough to get into and satisfying. As others have mentioned the movement is a bit slippery/off feeling, so there could be some improvment there. But all in all, well done!
keerok Level 2
Short, fun game, nice graphics. I enjoyed it.
xEVANZx Level 2
very good concept, the game looks good, when you are small it is very difficult to see RED hits falling towards you ... the controls are fine but the movement is a bit slippery... Final fight was a nice touch, maybe add some dash mechanics to it so when jump you can click ARROW + DASH BUTTON to dash forward & hit the enemy :)
Overall good game my friend. Keep fighting!!
GoblinBoy Level 5
Super cute game.
I don't know if it's intentional but the movement felt very off to me, especially the jump. But the addition of the boss fight was really nice.
Big Gay Dinosaur Level 2
very cool. it's fun. art is good, music is good, soudns are good, fits well with the theme. nice!
Patrick Level 13
Loved it, very cute art style and the music was much like the old SNES games - very well put together!