One Shot Wonder

  • Puzzle
  • Bill
  • 1 year ago
  • 10th


All art and programming were made in the 48 hours. Big thanks to wenbeiss for making incredible music for this game. Big thanks to those on the /r/Gamemaker subreddit and discord server.

This was my first jam.


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  • Jupiter Hadley
    Jupiter Hadley Jupiter Hadley 9
    1 year ago

    Challenging game! I included it in my compilation video series of all of the games from the GM48, if you’d like to take a look :)

  • Veralos
    Veralos Veralos 26
    1 year ago

    It's a simple concept but still quite enjoyable. It's impressive how many different mechanics you managed to come with to mix it up. I really enjoyed the addition of the slow motion ability. The graphics are simple but look very nice. The music is good too.

  • Fachewachewa
    Fachewachewa Fachewachewa 36
    1 year ago

    Gave up at the arrows, it's more based on luck if you're in a good rotation or not, sometimes you just can't get the arrows to match. Other than that the game is fun, and the music is good but way too epic :D

    • Bill Bill
      Bill 2 Developer

      I know the arrows were a bad idea, it was a last minute addition because I wanted to add some sort of new mechanic.

  • Levi D. Smith
    Levi D. Smith Levi D. Smith 9
    1 year ago

    Neat little game. I liked all the different mechanics. I wish the cannons would spin just a little bit slower, but the slow-down button helped. I got to the levels where the arrows would shoot the ball a different way and it became just a little too frustrating.

    • Bill Bill
      Bill 2 Developer

      I agree with the final levels being stupid. It was a desperate attempt to add a new mechanic but it really didn't turn out too well. Glad you liked the rest of the game, though.

  • Kwisarts
    Kwisarts Kwisarts 41
    1 year ago

    Not bad! Nice to see there are so many levels too. Also, nice way to introduce new mechanics!

  • Problematicar
    Problematicar Problematicar 31
    1 year ago

    What seemed underwhelming from the art turned out to be a really fun game with one of the most original takes on the theme, and some killer music that didn't really seem at home with everything else but was still hype af.

    The level design was also really good and I like all the little ideas you managed to implement with it.

    • Bill Bill
      Bill 2 Developer

      I'm glad you liked it, I agree the music was a bit intense but I had no time to get anything more fitting. (wenbeiss' music was still stellar, though.)

  • QuibbleCoatl
    QuibbleCoatl QuibbleCoatl 10
    1 year ago

    Played it all the way through, the art was simple but effective, and the game was pretty tightly made and kept things interesting adding new gimmicks along the way. Catchy tune too. Nice work.


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