- A= left, D = right, Space to jump, left mouse click to grab (requires a mouse) -Try releasing what you grab at fast speeds! -Get the block to door! -Also, it has some bugs, careful what you press (my bad!)
Sorry about the super late description with controls. I have been super busy these last two weeks and a bit. I plan on remaking grabby (or finishing it at least).
I loved the lighting thing! The game felt a bit unstable, by pressing e/f or something like that on the first door, the game crashed with an error (that I did not copy, sorry), but then I understood you're supposed to use the the red light boxes.
I like how you got hands grabbing stuff tooSubmitted
I found it pretty enjoyable. I liked the lighting and the art style in general. I noticed one bug though, where I fell on the last level and it caused the game to crash. The puzzles could have been developed a lot more as well, but I still enjoyed it. That's all I really have to say, definitely not a bad game though!Submitted
Thanks for the feedback! I am definitely going to keep working on the game because people seemed to have enjoyed it so far. I didn't have much time (far less than the 48 hours) so that is why it is kind of a mish mash of "level design". Thanks for letting me know about the bug!
I like the visual design of the character and his arms and the lighting is pretty abstract in an interesting way. It's a lot of fun to grab the block and then swing your arms around like a lunatic, and you can even throw the block. I wish there had been some of this required because the mechanics are already there and fun to pull off. More things to grab would be cool too.
So it's pretty fun as a playground, just wish there was more toys to play with and reasons to do the fun stuff (like tossing).Submitted