Description

You've died and went to Heck. That's where Bob sends the naughty. But it's ok, it's all part of the Plan. The plan of Bob. Or yours. Now go and find him.

Steer with arrows (or WASD) Interact with F Collect sins (red, spinning, 9-spiked things) Bother other ...inhabitants. Find door at the bottom of each Circle. Find the management of this fine establishment and bother them without mercy.

...and may Bob have mercy on your soul.

The game would need a week of work more to add quests and bilateral dialogues. A week more for interstitial cutscenes, moving NPCs and animations. Another 3 days for inventory, pause, map overlays. I have overestimated my ability to distort time :D

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Summary

The Book of Bob received mixed feedback focusing on its unique art style, humor, and intriguing story/world-building. While many players appreciated the atmosphere, visuals, and audio, the gameplay was often described as boring or unclear. The game's distinct style and narrative elements were praised despite some frustration with gameplay mechanics.


Art Style Gameplay Story/World-building Humor Audio/Music Generated by AI based on the feedback The Book of Bob received.
Post-mortem

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