You take control of a tank with the mission to destroy as many robot spheres as possible. Everything loops around the room and the bullets you shoot only go away if they hit the tank. The tank has 4 lives with no way to get more. Every bullet on the screen no matter what color can and will kill you. There is no end to the game. Play for as long as you can survive. This game is very difficult so don't be worried about losing. Once you get to level 6 all robots spawn in randomly, so you could consider level 6 to be the end of the game.
The upgrades and settings buttons on the title screen don't do anything. I wanted to add more to the game but ran out of time.
CONTROLS
WASD - to movement
Arrow Keys - to shoot
Esc - pause
Enter/Space - button selection
Shooting a robot causes your bullet to change color based on the color of the robot you hit. Each color has its own effect.
ROBOTS
Orange - causes bullets to have a slight tilt
Green - causes bullets to tilt towards the tank
Blue - causes bullets to ricochet in a random direction
Red - causes bullets to travel at insane speeds
Pink - causes bullets to bounce back at the tank
Highscores are saved between sessions. I'd love to see what everyone got to. Good luck!!!
At the time of writing this my best score is
Level 6
Targets 28
Time 44
Shots 28
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Patron
This is a really fun game with a great side effect - the game uses a brilliant cutesy pixel art style and goes from calm to cooky-crazy very quick, which I enjoyed :) I only made it to level 5 at my best but there's a decent enough variety in the gameplay to make you want to carry on and try for a higher score. It's nicely made and I had a lot of fun with this one :)
SubmittedMoon Stealers
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Lv. 2
Really Great game. Music and visuals were perfect. The use of theme was creative and the effects were interesting. I had a lot of fun playing this one.
SubmittedThe Buttered Eel
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Patron
Best I got to was level 5 and 24 targets, but I'm terrible at these types of games. Probably one of my favorite things is the tank tracks; it's a small detail but adds an incredible amount of polish. Good polish all around, actually, the sound, art, and design all work together quite well.
SubmittedFailure to Scope
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Lv. 1
This game was really fun! A good amount of polish for such a short period of time aswell. Fits the theme good.
My strategy was to only shoot horizontally, to simplify the direction of oncoming bullets, but I soon found out that it wouldnt work. Of course, the orange bullets curve slightly, stopping my strategy from getting cheesy. A good edition.
My best was level 5.
SubmittedQuack Attack
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Lv. 13
Really challenging and fun game! I included it in my GM48 compilation video series, if you’d like to take a look. :) https://youtu.be/2x0hqeP3RWA
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Lv. 12
This is a really great, simple concept executed well. I gave it a lot of attempts trying to get to level 6 but never made it, haha. I had fun trying different strategies though, like filling up the room with bullets beforehand in hopes that they would all happen to collide with the spheres when they spawned.
SubmittedLeif and Death
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Lv. 5
You're essentially fighting against yourself, I love it! My first game ended VERY quickly because I quickly tested out the controls so I shot randomly all over the place. Good job!
SubmittedReach the Output
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Lv. 41
Great game! It's a simple concept that was executed quite well, and you can really see how much polish went into it.
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Lv. 46
I'm not very good at these types of games so I only made it to Level 4 after a few tries, but the concept is interesting. It definitely fits the theme well!
SubmittedSynth Rail
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Lv. 4
I was really surprised by this, when someone tells me side effects the last thing i'd imagined is what tank effect does, really fun and challenging!
SubmittedAlchemist Ascension
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Lv. 2
I LOVED the concept of shooting and being punished for how many shots I fired. I think the contrast ratio of the main menu could be increased as it was hard to see the menu options.
I wasn't quite sure at first what reward I got for shooting the bulb things. Maybe consider having stages or a time limit? Just some suggestions.
This was one of my more favorite entries as I found it really fun to dodge my own bullets.
SubmittedBody Invaders
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Lv. 30
Thanks for the feedback. I was trying to make the text look like it was in the dirt and i sorta cheaped out on it. As for the stages there are levels. when you die you get a list of scores that you can improve on. Similar to an arcade game.
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Lv. 16
Surprisingly addictive and clever! Brilliant use of theme, decent graphics, music and sfx matches style well.
I beat your high score, couldn't get past 20 kills for a long time but then had a breakout run and got: Level 7 Targets 30 Time 103 Shots 31
SubmittedYukon
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Lv. 30
Thank you and wow I've played a lot more and I still can't beat level 6. I'm glad someone was able to.
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Lv. 6
Really cool concept with the way shooting makes your game harder. Excellent job following the theme
SubmittedBody Invaders