( devlog coming soon )
You are an Engineer aboard the S.S Armedeus. On your latest field assignment, you were suddenly interrupted when some space debris caused a breach in the ship. The captain performed an emergency landing onto an undocumented dwarf planet that ended up killing all the crew members except you. After constructing an S.O.S beacon from the remains of the Armedeus, you must now gather the remaining ship's power cells that have been scattered on this small world. Be careful though, it seems this planet is inhabited by... something.
Warning, this game contains:
- Mild pixelated blood and gore
- Horror elements
- Sounds and visuals that might spook
In main game:
- Left and Right Arrow keys, Movement
- E key, Interact
- F key, Toggle flashlight
Extras: I am pretty happy with how this one turned out, I feel that I managed my time much better than my previous entries (There's a death screen, an achievable win screen and mostly bug-free gameplay :D). This, however, doesn't mean much as the game is pretty short and extremely linear; there isn't much to do and can get slightly repetitive. I used this game jam to try shaders out as well as explore the horror genre, I still have a long way to go before I conquer both of these things, this was a great introductory to it and I have learned many skills. I also learned how to create sound effects from this too! All in all this was a really fun theme to participate and experiment with.
All artwork, code and sound effects were created by myself :)