Island settler is a game about settling an island and paying off your travel debts. Manage your limited island space while you try to make money by harvesting your resources. Features:
- art by @livvvarnold on twitter
- programming by @zwdallin on twitter
- a red egg named don with a threatening aura
- no music because I think i caught covid while programming
Veralos Level 33
Cute little game. It's enjoyable building up your island to gather resources. There could be a bit more variety in the things to build though. Outside of the drill everything just makes money, so once you can afford the mine there's not much reason to build anything else. Outside of that, it seems quite well made. I like that you had a tutorial segment. The graphics are also really nice. It's a shame there's no sound, but these things happen.
I liked this a lot! :D
I was expecting Animal Crossing from the description, but was not disappointed when what I got was a little resource-gathering clicker-type thing. I just wished there were a few more kinds of tiles and upgrades, and the loan was a couple orders of magnitude higher, to extend the longevity a bit. It only took a couple of minutes to get to 10k...
A pretty fun incremental game.
My favorite part was the flavor text on each item, found it very entertaining to read each one. My main feedback is stuff I'm sure you already know. Mainly sound and content. The key to incremental games is always having a next step, and I found the game very short, but reading the last sentence of the description kinda explains it.
Good job and hope you stay healthy! :)
scottgoldsmith Level 4
Fun little game, novel concept which i liked. Would have loved to have a reason why you have the loan. Maybe because you bought the island? About halfway through beating it i realized i didn't have to be next to anything and could just click on the items, so it defeated the purpose of moving my character, otherwise great game. If only it were real life!
Panda-K Level 16
I had fun, but it didn't give me the feeling of optimisation that makes some idle/waiting games really engaging. Towards the end, as well, the progression ramped up super quickly. Maybe having the prices of things increase (or the money needed for new land increase) would have helped to make the player consider their options a bit more.
GameDevDan Level 2
A decent enough little sim game. It didn't fall into the trap some of the others have of progressing too slow - this one felt just right allowing easy exploration of the different features within the time frame of a jam.