Description

NOTE: THERE IS A GAME BREAKING BUG IN THE VERSION CURRENTLY AVAILABLE, BASICALLY POST-TUTORIAL THE GAME IS BORKED. SORRY ABOUT THAT.

This game is an idle game, you're encouraged through the tutorial to wait to try and spawn new dragons. This takes 1 minute per cycle. Don't feel hurried to rush.

This game is primarly programmed for mobile play. The controls are completely through the mouse.

Tap = click Hold = click and don't let go Swipe = click, don't let go, and move Escape = Quit game

Note: The resolution is 1920x1080, so it's rather large and could be hard to play on smaller monitors

Enjoy the tutorial, there are only 2 dragons available at this time. Also I didn't program in a way to swap your currently built feature so only build one at a time or you won't be able to go back to the previously built feature. :)

Programming: Zen00 Art: Shibakita Music: Shibakita

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Summary

Hidden Dragons received positive feedback for its unique concept and appealing watercolor art style. Some players experienced a technical issue related to a missing layer, which affected gameplay. The game was noted as a promising foundation for a mobile game, with suggestions for fine-tuning and expansion. The idle progression mechanic on desktop was highlighted as a novel and interesting feature.


Gameplay Concept Art Style User Experience Technical Stability Generated by AI based on the feedback Hidden Dragons received.
Post-mortem

From Idea to Game in 48 Hours

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