P.I.D Gun

P.I.D Gun

  • dradian1212
  • 2 years ago
  • 27th

You play as a pidgeon police officer fighting crime. Use you light weight and your gun's knockback in your advantage.

This is a single player action platformer. Kill four crime lords to beat the game.


CONTROLS:

  • Movement -- A / D
  • Jump -- W
  • Aim/Shoot -- Mouse/Left mouse button
  • Restart -- R

Escape -- Return to menu


Gameplay

  • Screenshots and gifs https://imgur.com/a/ng6bD

Known bugs

  • Collision problems

My 4th time entering the gm48. Everything made solo.

Feel free to comment and leave any bug reports! Cheers!


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  • Jupiter Hadley
    Jupiter Hadley Jupiter Hadley Level 11

    Neat game! I included it in my compilation video series of all of the games from the GM48, if you’d like to take a look :) https://youtu.be/RxB8WIjpWF0

  • Fachewachewa

    Very good concept and the slomo in mid air was a fun mechanic. The last too levels weren't that good though :(

    The recoil while standing on the ground was weird, noticeable in the the last level since you need to aim above, the bullet is shot after you move, and you have to compensate in a weird way.

    I also found the platforming infuriating, the way the character accelerate and the fact that there isn't any ghost jumping made me fall on easy jumps so many times.

  • TheProgrammer163

    There are some issues with collisions. I would have added simple particles to the bullet, since it flies pretty fast. So I would have made small white particles to make a trail of the bullet. Maybe something similar for the player

    I loved the concept. It makes you feel like a sniper ninja of some sort. You have to jump, aim and shoot at the right time. It makes me think of "SWAT" in Halo multiplayer, in a way. It makes me feel like a spy.

  • Josiarthei
    Josiarthei Josiarthei Level 4

    I had a good time. Fun and fast, challenging but rewarding. The momentum was pretty spot-on for this type of thing

  • Problematicar
    Problematicar Problematicar Level 36

    I really liked the use of knockback in the level design, the music was alright, and the game was overall pretty fun, albeit having some issues with the controls and collisions with the wall.

    Having to aim outside of the screen in the third level was a poor choice imho, but the rest of the levels were pretty good.

  • Veralos
    Veralos Veralos Level 33

    Using the shots to both defeat enemies and propel the player is a neat idea and it provides interesting use of the theme. However, I think the level design could have used it more.

    The movement feels a bit slippery, but this may have been necessary to give the recoil enough impact. It's a shame about the collision issues, but these are alleviated somewhat by the restart button.

    The music is nice and the graphics are alright. I like the effect for shooting the gun.

  • Kwisarts
    Kwisarts Kwisarts Level 54

    I like the concept, using the recoil with your only shot! Couldn't get past all the levels though.

  • SpaceMyFriend
    SpaceMyFriend SpaceMyFriend Level 15

    Nice job! This is a great concept and nice use of theme. No other bugs other then collision which you mentioned. I really liked the music!