What is the gm(48)?

The gm(48) is a quarterly community event centered around a competition, in which game developers, by themselves solo or in teams, must develop a game in GameMaker Studio 2 in 48 hours.

These competitions are commonly referred to as game jams. Once the games have been submitted, everyone will play, rate and critique the submissions for two weeks, the ratings from which the top three games will receive licenses to GameMaker Studio 2 as prizes.

The game jam is open to GameMaker Studio 2 developers of all ages, abilities and backgrounds. Beginner or expert, young or old, artist or programmer, all are welcome in the gm(48) game jam community.

In a limited sense, yes.

You are permitted to start pre-production, which we consider to be brainstorming, storyboarding, game design document, etc, of your game before the game jam starts. You can't start production of any assets or do any coding. Even art sketches can be considered cheating.

You participate by creating a game from scratch in the 48 hours from when the game jam starts to when it ends.

Before the deadline is reached, you must submit your game to the website. You'll need an account on the website in order to do that.

You don't have to register or sign up before the game jam starts.

Check out our Quick Guide for more information.

No, but...

There are exemptions to this. Rule #4 covers all the details.

→ gm48.net/rules

No, but many developers use the GameMaker project files to learn from, so we encourage you to upload your project, however "gross" it might be. Let's be honest, everyone's project is spaghetti code after 48 hours.

As thanks for giving back to the community, you'll get an achievement for uploading your project to your entry.

The score is calculated using the Bayesian average method. This means that a game with one 100% rating can't score higher than a game with five 80% ratings. In other words, the number of ratings a game has received plays a role in calculating the score. That's why the averages in the rating categories doesn't match up with the final score.

Yes, you fully own the rights to your game. We reserve the right to use your game for promotional purposes. We can't steal or sell your game. → Terms and Conditions

Submit your post-jam game to GX Corner (GXC). GXC is a collaboration between YoYo Games and Opera to bring together a brand new platform for Opera GX users to play, share and discover games made by independent GameMaker developers, such as yourself. → Learn more

Hear it from participants

With over 2000 participants to date, the gm(48) game jam has for years been instrumental in enabling developers to become better at game design, game development and GameMaker Studio 2.

Klehrik

This jam was a fun experience, and I look forward to the next GM48!

GabMesIRT

GM48's game jams are pretty challenging, as there are a lot of awesome and talented artists, designers and coders who participate in them.

Kyon

GM48 pushed me to finally make something small and release it. This will be my first released game since 10 years. I had a lot of fun and I'm really impressed with myself. I learned a lot!

anzaazna

I certainly learnt quite a bit about making games and am excited for the next game jam.

Nyveon

No matter your skill level with gamemaker, gm48 is great. It was my first game jam ever and I don't regret it at all, the feeling of community, simple website and rules, all lead to a wonderful and inspiring experience.

TonyStr

I agree wholeheartedly with MintyPython's testimonial: "GM48 is an inspiring and inclusive event fit for beginners and veterans alike. There's no better place for GameMaker devs to really come together as a community and show off what they've got."

Lone

Joining gm(48) has been a great experience.

I think Simon Milfred and I make a robust team and we have so much fun.

Will do it again!

matharoo

GM48 is always fun because the themes are amazing. This is a jam I'll always look forward to!

This platform is great for seeing what is possible in 48 hours. Making Color Pickers help point out some issues I run into when making games.

Neural Pathway

What a great way to put my skills to the test, meet tons of like-minded people, and have fun all at the same time! This was my first time participating in a game jam, and I'm absolutely blown away by the amazing community surrounding this event! I will definitely be doing this again!

Batesville757

This was my first game jam entry.

I wasnt able to wrap up a lot of the mechanics i was hoping for so by the end of the time and the game it was really a mess.

However I learned a lot from this game jam and am looking forward to making further entries, it was a blast.

Fantastic jam to enter! The community have a great buzz and are really friendly, plus the site is really slick too! I've entered a fair share of jams and this is easily one of the best.

Participate and level up your GameMaker skills

Receive constructive criticism and insights into how others perceive and play your games.

Become better at game design, game development and GameMaker Studio 2 by participating in our GameMaker community game jam.

Join the best GameMaker game jam Community

The gm(48) game jam is full of passionate, skillful and constructive developers, who would love nothing more than to share their experiences and feedback with you.

Share your games with other like-minded GameMaker Studio 2 developers, see and learn how they make their games, and become better developers together.

GameMaker Studio 2 Integrations

Games are better played together. Add social interactions to your game jam submission with these easy-to-install GameMaker scripts and watch how players compete, speedrun and interact with rest of the community.

gm48.net OAuth2 for GameMaker Studio 2
Add gm48.net account sign-in functionality to your game jam submission and recognize the player from other players.
gm48.net Leaderboards for GameMaker Studio 2
Add online leaderboards to your game jam submission, have your players submit their scores and display it all on gm48.net via your game's page.
gm48.net Achievements for GameMaker Studio 2
Add your own custom achievements to your game jam submission, have the players earn them and proudly display them on their gm48.net profile.
In development
gm48.net Multiplayer for GameMaker Studio 2
Add online functionality to your game jam submission with dedicated server, user login and in-game chat using this easy-to-use library of scripts.
Roadmap

What would you develop?

There's no better time than now to start using GameMaker Studio 2. Book a weekend for the game jam and see what you can create with it.

The game jam is a great way to take an idea from paper to playable prototype. Developers use game jams to let loose their creativity.

Descend

Path Y

A pointless game in a pointless universe.

One Shot

The Purrfect Opportunity

Look, if you had one shot or one opportunity to fuss everything you ever wanted in one moment would you capture it or just let it slip?

One Shot

Lovebirds

Take flight as a blind, smitten recluse! Use your bird friends to map out the obstacles, then draw a path that steers clears of them, all while trying to find true love!

Why Game Jams

During a game jam, participants are challenged to create games within a deadline while adhering to a community-voted theme. The constraints will enable you to focus your creativity and game developer skills on creating a playable game from scratch, gaining valuable experience with GameMaker Studio 2 and constructive criticism from your fellow game developers.

Be persistent and don't give up! Taking part in a game jam can seem intimidating, but that's a good thing. It will force you to work harder to improve your skills. Watch this video by Shaun Spalding for tips on how to survive your first game jam. The original version of Shaun's game PokeyPoke was first submitted to the 25th gm(48).

Why GameMaker Studio 2

Making games development accessible to everyone means taking away the barriers to getting started. GameMaker has everything you need to take your idea from concept to finished game.

Using the intuitive 'Drag and Drop' development environment you can have your game up and running in a matter of minutes without ever having to write any code! GameMaker's built-in language (GML) helps you learn to program as you go and not jump in at the deep end of coding.

GameMaker Studio 2 is simply perfect for game jams.

Try for free today!