Don't blow it!
- Charlotte Woolley
- 7 years ago
- Disqualified
"You've finally got an interview! It's at 10:30am, so you'll have to make sure you make it there before the interview is supposed to start!
Your mum has kindly left you with some money to buy some new clothes for the interview!
Oh! But you also have to make sure that you have left over money to get to the office for the interview, as it's half an hours walk away!
You can easily get the job, you just have to make sure you do the following:
Read up on the company (on Wikipedia of course!)
Buy some new threads (cost effective ones that could still impress)
Get to the office in time (maybe the bus will show up on time!)
Don't make a fool of myself! (don't exaggerate my salary, don't exaggerate my salary, don't exaggerate my salary!!)
EASY!!"
This is my first entry for GM48, the game I have made; 'Don't Blow' is a good example of the "games" I usually make for Ludum Dare, it's not action packed, you just make choices towards the eventual outcome. All controls are achieved with a mouse and keyboard, the essential stuff is simply accessible with the mouse, however if you want to view your state-of-the-art digital watch to check the time, then you'll need to use the space bar.
It's just a bit of fun, I am aware there is an issue when text formatting when the game is restarted on HTML5. Didn't get much time for testing, so there may be a few bugs. Similarly I did not have the time for the sound effects or animations that I was intending to implement, so transitions between areas are sudden and jarring.



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It won't work any more, you've got to attend an interview setup by your mum, if you don't get the job that's it, you're out! You've only got one shot, so you have to make it count!
