Please the three gods by meeting their demands. Drag and drop humans, sheep, and cattle into each god's respective sacrificial area. The gods grow angry when their demands are unmet or when they are given a sacrifice that does not meet their demand. Perform as many sacrifices as you can before the Gods grow angry and demand blood.

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  • Jupiter Hadley
    Lv. 13

    Challenging game! I included it in my GM48: Sacrifice compilation video series, if you’d like to take a look. :)

  • Tecna
    Lv. 10

    The art of this game is beautiful and consistent and the gameplay is fun. As everyone said, the creatures are too clustered, what adds to a frustrating gameplay. Moreover, the gods can't make their minds and change their demands all the time (as you pick up a human, the god changes his demand to sheep and you have to drop the human). Besides that, you mentioned doing a mobile version of this game, that'd be awesome! Good luck!

    PS: As Problematicar said, music and sounds could really improve the experience a lot. On your mobile version, you have more time to think about it.

  • Problematicar
    Lv. 37

    Good art and fun idea, too bad it wasn't executed too well, the difficulty is kinda off so the screen fills up with sacrifices too quickly and the game gets really confusing and hard to manage.

    The game was really polished though, and some good sounds would've made it feel like a complete entry.



  • Phxrocker
    Lv. 6

    Clever idea for the game. It was a little frustrating when i would go to pick up one type of creature and get another instead but I still enjoyed myself.



  • Kwis
    Lv. 67

    Ohhh it was fun! I love how the sacrificing items look and how they "melt" in the sacrificial altars!

    I'd complain that it was a bit difficult to pick when tehre are a lot of sheep, humans and cattles; what you wanted and the sacrifice demanded tends to change too quickly!



  • Veralos
    Lv. 38

    Neat game. It's a pretty clever use of the theme and quite fun to play too. It gets very hectic very quickly. The visual style is fantastic though I would have appreciated some appropriate sound effects and music.

    The main issue I had was that it's easy to pick up the wrong thing. I guess that's part of the challenge but it still felt a bit unfair.

    • Offlebaggins
      Lv. 2

      Thanks! Yeah, my intention was to add difficulty but I think cluttering all the sacrifices just makes it frustrating to pick them up so it doesn't work very well.

      I wish I made more time for sound! I never prioritize sound but I definitely should have for a game like this.

  • Peter 🌊 Jørgensen

    This game has potential. I think, that there is a lot of areas, where you could expand on the idea. A solid entry.

    My highscore was 54. Try and beat that!

  • mhykah
    Lv. 1

    That was fun and really hit the theme! Nice art, wish it had some music and sound effects to go with it! (Hearing cows moo whenever they're getting picked up would be really funny)

    I found it difficult when the screen was filled with sacrifices really quickly, making it hard to pick up the sacrifices I wanted, but that didn't stop me from playing

    Really liked the concept, feels like it could be expanded on for a great game!

    • Offlebaggins
      Lv. 2

      Thanks! I'm working on a mobile version where I tweaked the number of sacrifices that can spawn and made the bottom half of the screen way bigger so they don't get all bunched up and it works/looks a lot better! I know the game really needs sound. I always leave that bit for the last second but I really should have prioritized that more. Thanks for the feedback! :D

  • Fachewachewa

    Nice game, but I made something similar once so I'm biaised :D

    It's fun but it gets a little too samey, and the bottom of the screen is too cluttered, while there's lot of space at the top. And the fact that the color are similar doesn't help.

    I guess what's missing is some "quality of life" improvements. And sound :)

    • Offlebaggins
      Lv. 2

      I agree about the clutter. I need to tweak the spawn rate of sacrifices so they don't get all cluttered. Also as someone else suggested I should add something to help clear/separate sacrifices.

      Thank you for the feedback!

  • Adventure Byte
    Lv. 12

    This game was enjoyable to play and I had to try several times to try and get an even better high score. I had fun and wanted to play again which I think is the most important feeling to try and capture in a game jam game, good job on that!

    One thing I think might be a fun addition to the game is if you could make the humans and animals scatter with a right mouse click or something so that it makes it easier to grab a sacrifice hiding behind other animals.

    Nice work!