Take the Shot: The Dr. Volop Experiments

Take the Shot: The Dr. Volop Experiments

  • devlkore
  • 4 years ago
  • 34th

Help Dr. Volop with his research. He has many different serums to test, but those pesky kids always try to resist. Simple one button controls, give it a try.

More details later. I'm tired. I will also be attempting an Android port in the 24h window, no promises.

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  • Jupiter Hadley

    Simple game, but well made! I included it in my compilation video series of all of the games from the GM48, if you’d like to take a look :) https://youtu.be/ZzdTZAUuWWs

  • Veralos
    • Level 38

    3yrs ago

    Neat idea and executed pretty well too. It starts off easy but gets quite tricky over time. My best was 14 shots.

    I'm not so keen on the art for the kids, but I do really like the pictures of Dr. Volop, especially the game over picture. The music is nice too.

  • Luiz Gustavo Alves

    Good use of the theme, medicine on the face. pretty fun game good job!

  • Kwis
    • Level 63

    4yrs ago

    I wish there was something to spice the gameplay a bit, otherwise it's just a timing thing. It gets kinda boring at some point due to how simple the gameplay is.

    Interesting way to deal with the theme (using shots)

  • Problematicar

    Interesting spin on the theme, I think you could've done more with it tho.

    Biggest problem in my opinion is how repetitive the game is, there's basically no change throughout the levels, not even a slight difficulty increase or anything.

    I liked the music tho, and the idea was pretty nice.

    • devlkore
      • Level 7
      • Developer

      4yrs ago

      B-b-but... but there is difficulty scaling. In fairness it's not overt, but each time you inject a fool it gets slightly more difficult, the hands or syringe can get faster and the length of their tracks changes to make it more difficult.

      It is super repetitive, not gonna dispute that. Thanks for the feedback :)

  • Fachewachewa

    Fun game ! But why do we owe more money if we succeed more ?!

    GolfingDay
    Submitted

    GolfingDay

    • devlkore
      • Level 7
      • Developer

      4yrs ago

      Because... *shifty-eyes* reasons.
      Think of it as the cost of experiments going up. To be honest, I just thought it was more funny :)

  • Gilbert Matos

    The game did the theme justice, one shot, literally XD. I loved the concept, and the idea of not missing that one shot lol. The music worked very well with the game theme for sure. That dumpster scene made me laugh when I saw it haha. The artstyle does help since the doc looks like a maniac and everything sells that mad scientist vibe.

    Would've loved having different test subjects for sure. Good job though :).

    • devlkore
      • Level 7
      • Developer

      4yrs ago

      Thanks for the feedback. Yeah, different looking subjects was the plan, I even coded it and created the art in such a way to support this, but I just didn't have time to draw more faces and bodies. Glad you like the dumpster scene, that's my favourite part.

  • C0DERP1GLET

    It's comfortable when there is only one button to press. In my opinion the artstyle isn't the best but you did a nice job with the animation when the persons hair got colored.

    • devlkore
      • Level 7
      • Developer

      4yrs ago

      I fully admit, my drawing is terrible, and then this is far from my best work. Thems the breaks with time limits. Thanks for the feedback :)

  • SpaceMyFriend

    Haha! I LOVE the art in this! The little scene of the doctor by the dumpster was hilarious! Also the music was great! It had a lot of layers to it by then end of my time playing. The game play was simple but well done. Nice job!

    Gun Glitch
    Submitted

    Gun Glitch