Description

Warning: This game is intended for 16+ due to spooky demon, otherwise it's pretty tame.

You have you, yourself, your legs and a shovel, and what better time than now to head towards the local burial ground where the 'Fish of Infinite Curses' is said to be buried? Your time is now!

-- Controls --
Arrow keys: ??? what?? what do they do????
Z: Dig!
X: Hit! Hit it! Now!
Spacebar: Become closer with our planet Mars.
Bonus tip: You can hit things while jumping!

Special thanks to John and Wynaut for hanging out in voicechat and helping me with math and/or logic.
More special thanks to this cool website for counting time spent working on the jam as well as for entertaining me.

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Summary

Don't Dig Them Up is praised for its inventive and charming design that aligns well with the jam theme. Players enjoyed the art style, music, and clever gameplay mechanics, though some noted the controls felt stiff and the window size was small. The game was described as quirky, unique, and engaging, with minor suggestions for more sound effects and visual feedback enhancements.


Gameplay Art Style Sound/Music Controls Theme Integration User Interface Generated by AI based on the feedback Don't Dig Them Up received.
Post-mortem

From Idea to Game in 48 Hours

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