Earth’s best scientists called you Capuchin 047... you can’t remember what your mother called you. Run and gun your way through a procedurally generated space station teeming with ravenous alien invertebrates. Repair and upgrade your fragile EVA suit with powerful and varied weapons systems. Light-years from home, things fall apart—if you want out, you’ll have to hold it together.
CONTROLS
Move — WASD / Arrows
Aim — Mouse
Shoot — Left / Right Mouse Button
Exit / Enter Suit — Q
Dodge (While Outside Suit) — Space + WASD
Attach Upgrade — Z / C
On Windows(alt+enter for Fullscreen)
A game by Bokonon, Yossarian, & turgidharrier
ADDITIONAL CREDITS
BFXR for most sound effects
Inverse Kinematics Library by TonyStr https://marketplace.yoyogames.com/assets/6157/inverse-kinematics
-
Lv. 9
Really fun and quite difficult to begin with. After spending a little time with it though it becomes more manageable. I really liked the idea of losing parts when you're hit and having to recollect them. It made the gameplay constantly fast paced and kept you on your toes. Having a procedurally generated world each time was a nice touch too, as was the mini map in the corner. The upgrades were all a lot of fun too and it was exciting to see what each new weapon did.
I managed to make it to the boss and defeat the boss too. Compared to the more basic enemies the boss seemed really easy. I had no problem defeating it and after I did it seemed there was nothing left to do. The game didn't progress any and all the rooms were just empty. Not sure if this is how it's meant to end but if so, it would've been nice to take you another newly generated map with all your upgrades in tact so you can just keep going.
I also think I had an issue where enemies would occasionally just stop firing. Specifically the little fairy-like creatures. They sometimes just would not fire anymore bullets making them very easy to defeat (They still did the little charge animation but nothing further happened).
I really loved the art and the music and sound effects were great and very fitting too. Overall this felt very polished and was very fun to play. I do wish it had continued further though as I just wanted to keep going and blasting away at enemies in my upgraded suit but it was still a ton of fun. Amazing work.
SubmittedMechon Assault
-
Patron
HTML5 version blacked out the first time I clicked, so I had to play the exe version - not penalising for that, HTML5 can be a pain 😅
This is great! Loved the theme implementation, the whole "number of limbs = health" reminded me a lot of the old Incredible Crash Dummies SNES game, except it's done better here because you can get out of the suit and gather your limbs back.
SubmittedQuickly! Makebones
-
Lv. 10
Great idea for a game! It's fun to collect different weapons and spam the bad guys with both arms, but equally fun to jump out of the mech and recollect mech parts when it's been damaged. Great graphics, sounds and music. Very impressive!
SubmittedRobots Don't Get Scared
-
Patron
Neat game! Gotta say it was a bit frustrating with how easily your suit falls apart sometimes, especially when enemies stack on you, but it was a really cool concept and I had fun playing it :)
SubmittedAeronautical Antidote
-
Patron
Very creative idea. I really enjoyed going for mad dashes accross the room to recollect the robot parts. I think the enemies take a little bit too much damage though. In the beginning it ends up feeling like I have to collect parts more often then I'm actually shooting stuff. I would either tune them down or have the parts take an extra hit or two before flying off.
Overall the game looks and feels great!
SubmittedWE NEED TO TALK
-
Lv. 6
The idea of the character falling apart was one I considered when thinking of a game idea, but I couldn't think of a good way to pull it off that would be fun to play. Well, you've done it. I did notice that the gunplay was a little annoying with the bullets being so slow, and the gray tile floor made it hard to see sometimes. However, risking it all to go get my legs and arms was a blast because you have to go full bullet dodger mode to get your mech up and running. The upgrades were super cool too! The little map in the upper corner was a nice touch as well. Super awesome entry.
SubmittedPillar of Venus
-
Lv. 13
Really cool game! Leaving the EVA to repair was a fun mechanic, and I enjoyed the monkey sounds. Though the coolest part of the game was definitely that insane hyper-realistic wire that the harpoon weapon shoots
SubmittedWorld Falling Apart
-
Patron
The robot falling apart was a cool way to use the theme. The graphics looked great, fun game.
SubmittedSpace Station Meltdown
-
Lv. 21
This is a really neat idea and jumping out to grab your parts and repair your mech is fun. The biggest problem I had with it is just that the enemies seem super tanky and with your low rate of fire it feels like a slog to get through even the first room.
SubmittedThese Old Bones
-
Lv. 2
Really good game! At the begging I found the enemies to be quite hard, but the updates where very powerfull and fun to use.
SubmittedBlown to bits
-
Lv. 15
Really fun game!
I really dig the mechanic of upgrading different parts of the robot, it was always fun to get a new part and try it out.
Gameplay wise the game was also quite good, although the enemies were quite strong and the player bullets moved a bit to slow for my taste.
The animations were also really good and well polished. Overall a solid entry :DSubmittedChaos.exe
-
Lv. 9
Cool Game, was fun playing. The enemies we're quite strong though and the browser version didn't work for me. The gameplay felt very smooth and the sound design was also very neat! Animation-wise it's very polished, personally the colors and overall sprites weren't as good as the rest. Nice entry!
SubmittedChaos.exe