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Ever tried summoning a demon? How To Summon Demons 101 has everything you need to successfully summon the demon of your desire. But wait, there's more! Coincidentally, it also doubles as a spellbook, allowing you to cast all sorts of powerful spells! Isn't that convenient?
Disclaimer: Any failure in summoning is strictly from misuse of the book. We are not in any way liable if you do not get the desired results. Batteries not included.

Pandora is summoning demons for the first time, but she hasn't quite mastered it yet! Help Pandora fix her mistake! Cast powerful spells to destroy the demon she wrongfully summoned. Use up to 6 different Spells (note: three at once!) against one powerful foe.

How do I use the book?
How do you use the magical book? Well, it's quite simple, really!
Use the WASD Keys to move and point with your mouse to aim. Press the Left Mouse Button to fire away! Also, you can jump by pressing the Space Bar and dash forward by pressing Shift!
Last but not least, you can access your impressive arsenal of spells by pressing the keyboard buttons 1, 2 and 3!

What else should I know before I use How To Summon Demons 101?
Tip 1: You are temporarily invincible while dashing.
Tip 2: Try to experiment around with the spells! Maybe you can find a combo that works especially well with your playstyle?
Tip 3: You can press Escape to skip the intro.
Tip 4: Pressing R restarts the fight.

Not convinced yet? Check out this footage of the book in action!
Your 6 amazing spells! imagine not being able to view this image
Including, but not limited to, spewing flames!
Or is summoning devastating thunderstorms more your thing?
You can even leave your body behind and live on in the spirit realm! Limited time only.

What are you waiting for?! Grab yourself a Copy of "How To Summon Demons 101" today!

Music and SFX used:
BGM 48 by Allison James - GM48 Link
Audio Megapack by Joshua Wayne - Marketplace Link
RPG Essentials SFX Free by Leohpaz - Marketplace Link

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  • Batboy
    Lv. 7

    Wow that was some amazing art! Loved it! The gameplay was nice and polished too, as well as the sound. This is probably my favorite game this time around. Awesome work!

  • Villany
    Lv. 6

    I really enjoyed this game. The ability to choose which spells to take into battle was a good idea. It was pretty challenging, but it felt fair once I figured out the dash mechanic. The art and music were also really good.

    I would maybe suggest having a way to change your spells without having to close the game, and making the cutscene at the start skipable. All in all though, a terrific entry. Keep up the good work!

    • Grei
      Lv. 2
      Grei Coder of How To Summon Demons 101

      1yr ago

      Thanks for the kind feedback!
      Just FYI, the intro can already be skipped by pressing Escape. This is mentioned in the description ;)

  • arthurgps2
    Lv. 12

    What can I even say about this game? This was hella fun, combining spells together for different playstyles (fire and thunder are absolutely busted), and the dash boy did I love this mechanic. The art is wonderful too.

    Ladies and gentlemen, your 43rd gm48 winner.

  • Mark L 🌲
    Lv. 5

    Wow really nice! It was a cool idea to have to choose between spells before going into battle. I enjoyed the battle a lot too. Probably my fav experience in this game jam yet.

    It was pretty hard, though, but it felt like a good challenge. Awesome work!

  • Chris Bradel

    Love the theme, mad cute. Pretty fun demo! I liked trying different combos of tools to mix it up.

  • TibiSoft
    Lv. 4

    Great game with nice graphics, but for me too challenging without success, could not beat the enemy. :) I've tried some combination of spells but still need to imprve my skills. :)

  • Travis Pirozzini
    Lv. 4

    Fun story and gameplay! As others have mentioned, customization was a great aspect of this game. I don't know how anyone could test this just once. We need to try all of the spells! So a button to bring us back to the spellbook to select a new spell combo would have rounded this game out as near perfect for me. The art was great too - thanks for making this!

  • Allison James

    I really liked this - the art is super cute, the gameplay seems solid (if tricky!), and the idea of choosing your arsenal and getting to try future attempts with different spells is neat, customisation is pretty rare for a 48 hour game. Nice work!

  • Yosi
    Lv. 46

    Cool game, unfortunately I wasn't able to beat the boss, but the spells are well designed and fun to use! I especially liked the "Astral Projection" spell, though I was pretty bad at using it lol

  • Mavvy
    Lv. 2

    Cute art, a good variety of spells and a healthy challenge make for a great run and gun experience. From top to tail, this game is full of smart decisions. I never found my spells being underpowered and I never found the boss overwhelming. It's tough, but very engaging and balanced. Down time is minimal, so I never felt like rage-quitting and the visuals are just really charming, love the character design in this.

    Only things I would change are some in-game direction for how to use my spells, and making the reset key a hold down to commit thing, I reset the fight by accident twice.

    Overall, a delightful entry!

  • Tydecon Games

    I enjoyed the cup-head energy you brought with this one, lots of fun and the variety of spells is impressive - I did not defeat the boss... yet, but that's part of the fun with the spell variety, I'm going to have to go in and try again, which is impressive, your game makes me want to come back for more even when I lose, I'm impressed - great job!

  • Richard
    Lv. 7

    Great entry, original and immersive. I liked the art, music and story as well.

    I would add option to change spells between duels without need to restart the entire game.

    My personal choice was flamethrower, missile and deflector (thunderbolt had low chance of success and the other ones did not help much either). I was able to take about 75 percent of demon´s HP.

    I really enjoyed this game. Thanks for submission.

  • GoblinBoy

    Really fond of the art, looked super cute!

    Had a lot of fun just mixing and matching sets of spells. Particularly liked landing that thunder bolt, super satisfying.

    My only feedback would be to tone down the difficulty just a smidge for a jam game and maybe have a platform or two in the boss arena to spice it up a little.

    Overall good stuff!

    Quick edit: The stylized description is a super fun touch.

    • Grei
      Lv. 2
      Grei Coder of How To Summon Demons 101

      1yr ago

      Thanks for playing!
      Yeah, Momoo really outdid himself with the art, haha. Also, yeah, those are things we'll definitely do for the post-jam version(s). Thanks for your feedback!

  • singleshot
    Lv. 43

    I played though your game on stream : https://www.twitch.tv/videos/1628068563?t=01h58m28s

    it was a fun time, but I could not beat it. maybe I'll try again some time but it was brutal.



    • Grei
      Lv. 2
      Grei Coder of How To Summon Demons 101

      1yr ago

      Thanks for playing - yeah, the game really did not get the balancing and playtesting time it should've gotten. It was supposed to be hard, but not to be this brutal, ha. Thanks for the feedback!