An evolutionary exploration: the dangerous button

An evolutionary exploration: the dangerous button

  • Fachewachewa
  • 1 month ago
  • 53rd

"An evolutionary exploration: the dangerous button" asks a simple question: Who are we?


Across millennia, species have adapted and evolved to face the dangers and challenges emerging from their environment. Natural selection promotes new way of fighting and surviving. But what if you could simulate that with a simple button?

In this game, you'll be able to press a button by clicking on it or pressing spacebar. Whatever you choose to do is fine, but remember: actions have consequences. Will you press the button?


The button will simulate an environment, and you'll unlock traits by pressing it (or not). See for yourself if you're courageous enough to try. And try to keep it together...


This game deals with hard subjects and might not be for everyone. The ending might be shocking to a young or sensitive audience.

Another warning: Sounds tested between 20 and 50% of my windows volume slider. Since people in jam usually have their volume very low, I didn't wan't to make something inaudible, but it might be loud if you're above 50%.


I'm really sorry, I lost interest in my first idea, so I restarted from scratch at the end of day 1, and it's basically just one joke, but at least it's pretty short.

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  • Tero Hannula

    At first gameplay I decded to wait, waited 15 minutes ^^" Well then I decided to press the button, "You developed... Fear?", I think that was pretty suitable as in fearing to press the button :D Now I closed the game, but started again pressing it immediately and holding until the end. Well it was an experience :D

  • baku
    baku baku Level 50 Patron

    I pressed the button :ohno:

  • Ethan Wake
    Ethan Wake Ethan Wake Level 4

    Well... that was... something haha. Nice job whipping this up in such a short timeframe!

  • singleshot
    singleshot singleshot Level 25

    Is it bad that I realized it was your game before looking at the developer?

    I think you have a style for strange games at this point lol.

  • Tydecon Games
    Tydecon Games Tydecon Games Level 16

    It told me I developed the idea of shoes like it was a bad thing, I love shoes 😅 interesting idea though, I did think it was a little slow going, like for a while I was wondering what was going on, but then it started taking a dark turn in to crazy town and I was back on board 😁

  • Jackaroo
    Jackaroo Jackaroo Level 5

    I developed and discovered a lot of things in 2 minutes. Not sure if I should be proud of most of it though. Thank you for this experience.

  • Brian LaClair

    AHhhh! No, not *****!!

    Thanks for sharing this, it was neat even with having to face an additional time limit on development :D

  • Jason Newman
    Jason Newman Jason Newman Level 7

    Interesting experience lol. Definitely more deep than I thought it was going to be. But I wish there was more to the gameplay like trying to manage the pain vs. pressing the button maybe? I liked the music and vibe overall.

    • Fachewachewa Fachewachewa
      Level 58
      Coder

      Thanks for playing! Yeah my initial idea involved more stuff to do with the pain level, but since I wasted the first day on another idea I decided to stay simple 😅

  • PizzaBandit

    Why did the button fall off the boat? It was pushed.

  • Zandy
    Zandy Zandy Level 5

    You fool! You forgot to account for clicking and dragging the mouse off the window! :D

  • Quentin Van Deutekom

    It took me a little while to figure out you had to hold the button down. But once I did the experiance was fun, the visuals were good. I can't really say much for gameplay unfortunatly but it was a very nicely put together package!

  • SpritePainter
    SpritePainter SpritePainter Level 12

    Is something supposed to happen?

  • Denglish_Design

    The only thing that fell apart was my will to keep playing~ <3