Description

Work sucks! I know! It's even worse when everyone in your Office Building is turned into literal demons. Throwdown and fight your way to the top and show your boss how fed up you are with the conditions at work.

1
Controls
Move left/right: A & D or Left/Right Arrows

Jump: Spacebar, X, or K

Pickup furniture: Left Click, Z, or J

Throw furniture: WASD/Arrow Keys + Pickup

2
What is your weapon of choice?
There aren’t many weapons in an office building, so you'll have to be resourceful. Pick up chairs, desks, computers, monitors, plants and even microwaves to defend yourself! How will you defend yourself?

3
Welcome the Underworld!
Ranged Demons - exactly how it sounds. A demon with a gun.

Flaying Ranged Demons - a Ranged Demon, but with wings.

Melee Demons - these demons do not have guns, but they still pack a punch!

YOUR BOSS - the head honcho. Give him a piece of your mind. Maybe he'll listen.

4
Credits
All work is original and created by Henry Haak and Maxwell McGrael.

2D Art and Sprites: Henry Haak

Code: Henry Haak and Maxwell McGrael

Level Design: Henry Haak

Sound: Maxwell McGrael

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Summary

Office Tower Throwdown is a well-executed and polished game with engaging graphics, sound design, and a fun, creative mechanic of throwing office furniture as weapons. Players generally found the controls tight and the difficulty challenging but fair, with some appreciating the pacing and checkpoints. Common critiques focus on the movement speed being too fast and the control scheme being unintuitive, especially regarding jump and throwing mechanics. The boss fights were noted as a difficulty spike, sometimes feeling unfair, but overall the game was enjoyed for its arcade feel and unique concept.


Controls Difficulty Movement Speed Game Concept Graphics and Art Sound and Music Boss Fights Level Design Generated by AI based on the feedback Office Tower Throwdown received.
Post-mortem

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