Description

Jumpin' Buildin' is all about going up a tall building while dodging various hazards, while also playing as a moving building.

Made entirely by zancked in the span of 17 hours.

Controls: Left and Right arrow keys (or A and D) to move left and right. Spacebar to jump. Escape to go back to the main menu.

Feedback
You must be logged in to leave feedback
Log in Register an account
Summary

Jumpin' Buildin' is praised for its creative theme interpretation, polished art and sound, and tight platforming controls. However, many players found the difficulty level very high, with unforgiving spikes and strict time limits making progression frustrating. Suggestions include adding more checkpoints, easier early levels, and more forgiving hit detection to improve player experience. Despite the challenge, the game is considered fun and well-made by those who enjoy tough platformers.


Difficulty Theme/Concept Player Experience Controls Art and Sound Level Design Generated by AI based on the feedback Jumpin' Buildin' received.
Post-mortem

Post-mortem

This was my first ever game jam i have attended, and i must say it was pretty fun, and i learned some cool stuff, though i do wish i had considered the sheer difficulty of this game and toned it down a bit, after i read some of the feedback and seeing some of my friends play the game it became very clear that i made it waaay too hard. Woops. I'm planning to release a post-jam version of this game on Gamejolt and Itch.io at some point with tweaked difficulty and quality of life additions (pause menu, choosable difficulties, maybe checkpoints, more settings, and more)

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

Ready to start your game development journey? Create an account and join the next gm(48) game jam!