Post-mortem
This was my first ever game jam i have attended, and i must say it was pretty fun, and i learned some cool stuff, though i do wish i had considered the sheer difficulty of this game and toned it down a bit, after i read some of the feedback and seeing some of my friends play the game it became very clear that i made it waaay too hard. Woops. I'm planning to release a post-jam version of this game on Gamejolt and Itch.io at some point with tweaked difficulty and quality of life additions (pause menu, choosable difficulties, maybe checkpoints, more settings, and more)