<center>---- Controls ----<br> Left = A or Left Arrow<br> Right = D or Right Arrow<br> Investigate = Click (m1)<br> Go through door = E<br> <br> ---- About ----<br> Programming - Narxii <br> Graphics - Narque <br> </center>
Dansbrother Level 1
make better game dan
C0DERP1GLET Level 31
This is absolutely my favorite game of the jam. Awesome pixelart, sound and gameplay. It's a perfect fit to the theme!
The only and only thing I didn't like was that there isn't any transision between rooms.
Thanks for making an awesome game :D
Atomic Level 17
Interesting game. I like the low-fi aesthetic you've got going on. It reminds me of the game Home, which I adore and have played many times. If you haven't, you should check it out. The puzzles were satisfying, but the game was very bad on hints, if you know what I mean. It felt like I had to click everywhere to progress, and it would have been nice with more feedback from the surroundings. The ladder/light puzzle intertwined, and it seemed a bit weird how I couldn't place the ladder where it was meant to go, without finding the bulb in the cupboard that was stuck just before. If those problems were fixed, I think the game would be really solid, like the art and the atmosphere.
MinutSoap Level 3
Puzzle and graphics are nice. I had a good time. I agree with comments on need of more visual or audible feedback when using/clicking the mouse, text bigger... Really cool rain SFX !
Kylazaur Level 5
Nice little game. I always have a hard time with point and clicks but great entry, a suggestion though would be to make the text bigger and some sort of indication that there's text on screen ^^
Eva Level 13
The setup and few clues set up a mysterious feeling. It actually felt a little creepy as well. I liked the style of the gameplay and took my time clicking around. Nice job!
Riggermortis_dev Level 2
Cute and fun, enjoyed playing this. Would benefit from feedback on clicking (eg. a 'yes this is something you can click on' noise). Great work.
Panda-K Level 16
I enjoyed the puzzles, but I was a bit confused by the looping mechanic. It wasn't clear why some things changed on future loops. Also, was the bicycle required?
Really lovely art, as well :)