Description

I wanted to try my hand at the idle game genre. Hold shift to purchase 5x more!

Unfortunately, a bunch of life stuff came up so it's only a tiny shell of what I had envisioned. The objective is simple, build houses which generate money from rent. With that money, you can build more houses, upgrade your tools and win the game! Art and code by me. Music and sounds from GM asset bundles.

Hopefully someone finds it mildly amusing! That'd be a huge success

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Summary

Constructor is an idle game with a polished 3D graphical style and relaxing atmosphere that many players found visually impressive and enjoyable. While the gameplay is simple and somewhat limited in content, the presentation, music, and sound effects were frequently praised. Some players wished for more features or deeper gameplay, but the pacing and overall experience were well received. The game’s unique 3D effects and dynamic shadows sparked interest in the technical aspects among the community.


Graphics Gameplay Presentation Content Depth User Engagement Generated by AI based on the feedback Constructor received.
Post-mortem

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