Controls: Use the mouse to click on things.
Secret: Press the space bar a few times to see the cool Items you would have found inside the cave if I was able to finish.
The goal of The Cavern was to create a point and click adventure puzzle game with a branching dialogue system. On your adventure you would discover that you've been stuck in your own mind. You would meet some entities who would try to help or hinder you and find objects that allow you to unlock your potential and teach you how to become grounded and live in the moment. The systems I created work quite work quite well but I didn't have enough time to complete the game. It's really only the first scene outside the cave.
Yesterday a song randomly got stuck in my head. I asked myself when is the last time I heard that song and remembered it was last summer when I did a game jam. I thought "I wonder when the next gm48 is", I came to this site and found that the gm48 started on Friday! I decided why not jump in, there are still 30 hours left. Well unfortunately it wasn't enough time to finish the game but I did some cool stuff so I thought I would share anyway.
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Lv. 19
It's difficult to rate such an incomplete game from much other than the basic idea presented. That being said, I really liked the sprites for the items you could pick up and I see myself completing a fully fledged out version. I can also appreciate minimal sound present. :)
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Patron
Point-and-click is not a genre you see in jams often at all, so it is a real shame you couldn't finish it - there is a lot of promising groundwork here.
SubmittedA Sonnet to the Mind
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Lv. 41
It's a shame you didn't get further, I think it would have been an interesting entry, at least from what you have at the moment!
SubmittedReset Protocol
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Patron
I certainly think you got a good start off the ground with this, it's a shame you didn't get the time to finish it as it has a lot of potential and sounds like an interesting concept, I like the foundation blocks you've made here so fingers crossed next time around you get the time to expand on this as it would be good to see where you can take something like this :)
SubmittedPressed
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Lv. 8
I like the concept for this entry. The movement system and the dialogue system are pretty good, it's just too bad that you didn't have time to make more of it. Hope to see you again in the next one.
SubmittedBreakout Bricks
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Lv. 12
Gotta say, it's a shame we couldn't see the whole thing, this surely did look promising. If only you had remembered the last time you heard that song a day earlier...
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Patron
To be fair I don't think the 18 more hours would have helped a lot, this seemed super ambitious! But I'm also impressed by the dialog system already, just looking at the json, seems like you put a lot of work into this ๐ต๏ธโโ๏ธ Glad you included the spacebar thing too, this seemed like an interesting idea.
One small thing about what's there: the animation loop should probably land back to an idle pose when the character isn't walking. It's a small tweak but snapping back to the pose would probably be less weird than freezing mid animation.
SubmittedBoxed in a Minefield
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Patron
Great idea for a game! Definitely unfinished, but I like the ideas in it. Hope you join more jams in the future!
SubmittedBasement Mayhem