Description

The grid has broken, but your faithful brick will seek to repair it.

Leave a trail of bricks behind you to fill up the holes in the grid, but beware, you cannot move over bricks laid down, so plot your course wisely. All of the controls are in the game.

I was really busy this weekend, so this is much smaller than I would have liked with both the music and ending being missing (You're done once you beat the third level. You just have to force close it as there is no way to properly close the game.), and the level design is pretty simple. Hopefully you can still enjoy this without and can at least see what I was trying to do with it.

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Summary

Breakout Bricks presents an interesting puzzle concept with a simplistic art style and smooth level transitions. However, players found the game very short, with only three levels, and experienced bugs or crashes at the end of the final level. Many expressed a desire for more content and levels, appreciating the foundation but noting the abrupt and buggy ending. Overall, the game shows promise but feels incomplete due to time constraints.


Content Length Gameplay Stability/Bugs User Interface/Controls Art Style Generated by AI based on the feedback Breakout Bricks received.
Post-mortem

From Idea to Game in 48 Hours

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