In this game you have to help Gravelman escape the infinite pile of gravel that rests upon him. You start out by moving a single piece of gravel at a time (by clicking on the pile) but gradually, you will acrew enough gravel to buy help in various forms!
Music written and performed by @Raxantu.
Art and programming by Atomic.
Extra controls:
- ESC to quit and then go rate the game
- M to mute the music
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Lv. 12
I broke my finger but I got all the things from the shop so it was definitely worth it.
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Lv. 30
I liked the song. Having to selected the tool after buying it was a bit odd. The text was hard to read which is unfortunate because some of the text was pretty funny. It was a fun quick little clicker game though.
SubmittedIn The Dark
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Patron
I will not get sucked into another gm48 idle game entry I will not get sucked into another gm48 idle game entry I will not get sucked into another gm48 idle game en- (suddenly has over a million gravel and everything unlocked) dammit.
I'd've preferred to have the interface laid out a lil more intuitively, ideally just open at all times as part of the permanent screen layout (took me a few minutes to notice it wasn't just manual click upgrades all the way through the shop), but this was still entertaining - a nice idle game with a manageable time requirement to complete. Nice work!
SubmittedA Sonnet to the Mind
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Patron
This is a fun, cute little cookie-clicker game, nice and easy to understand and play and there's always something cathartic about watching numbers go up! I would suggest a couple of little things, seeing the things you buy like the satan buddies and ducks appearing on screen once you've bought them would've been a nice touch and maybe a seperatation between your digging tools and extras you can buy (maybe as different shops) and perhaps some indicator of when you can afford something so you don't have to keep going in and checking, but these are small suggestions, overall it's still a great little entry, nice and relaxing and I hope the dude gets out of his gravel pile one day π
SubmittedPressed
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Lv. 8
I don't really enjoy idle games or clicker games, so this might be a bit biased, but I'll try not to be. The effect for the gravel flying off of the screen was neat, and I liked the shop descriptions and images. The music was also good. I think it would have been a nice touch if you could actually see some of the items that you bought that aren't shovels/weapons out side the shop, but I understand that that would have been quite a bit of extra work in the limited time for the gm48.
Also it had fish with legs, so that was great. Good work!
SubmittedBreakout Bricks
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Lv. 19
Your unbiased feedback is appreciated. Small things like the gravel constitutes a lot of the game feel so I'm glad it didn't go unappreciated but yeah, given but an hour more I would made the showing purchased items hehe. Thank you!
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Patron
I might still be trapped, but at least I'm rich and the transphobes got eaten.
Very cute game, the start was a little slow, especially before I figured out that the shop wasn't sorted by price, but then after a few minutes you can afford a rocket and at that point the game is basically over π Pretty simple but had a good time. I liked the 2nd music too
OH! the shop button could have been like 2 or 3 times bigger :D
SubmittedBoxed in a Minefield
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Lv. 41
Not really a huge fan of clicker games (I tend to prefer the more idle ones where I can focus on upgrading my empire over getting carpal tunnel) but after playing the first 5 or so minutes of this one I can confidently say it is indeed a clicker game.
The shop descriptions are funny and I think it's a good take on the theme in general. I would have played more but my fingers hurt. Thanks!
SubmittedReset Protocol
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Lv. 9
This is peak capitalism right here. Instead of helping the poor guy out of the pile of gravel they sell him a spoon so he can dig faster.
SubmittedThe Cavern