This is a HTML5 game, simply press PLAY next to the DOWNLOAD button
Made in GMS2
Art done with PyxelEdit
Sounds with Audacity & Music with beepbox.co
Move around with A and D. Restart level with R
Pick up your lamb with space bar and drop it at the altar. (Q at any time if you have an issue with sacrificing cute lambs)
If you're downloading the code, disclaimer: The code is pretty bad because it was written in a hurry, but feel free to check it out if you want to understand the logic behind something.
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Lv. 10
The art style of this game is very beautiful and pleasing to the eye and I laughed a lot on the effect of pressing the Q button. I also discovered by accident what happens when you don't bring a subject to the sacrifice and was pleasantly surprised by how much detail you put in your game. Excellent job!
SubmittedThe Tears of Lorem
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Lv. 13
Cute little game! I included it in my GM48: Sacrifice compilation video series, if you’d like to take a look. :) https://youtu.be/owM22-wcZP4
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Lv. 4
Nice game! I wish it was longer!
I liked the puzzles, but I was hoping things would get more tricky. Needs a level pack lol. Graphics were nice, very slick pixel art. Pressing Q made me laugh and I appreciated the different stage clear noise. The noises was too loud compared to the music, which is a shame, because the music was pretty groovy. Controls were good and I didn't encounter any bugs.
Very polished and solid game. Good job!
SubmittedMONOLITH
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Lv. 13
If you complete the game and restart, the music plays again and so you have 2 tracks at same time playing. Pressing full screen in the html 5 player doesn't actually make the game bigger. Other than that though, the concept was nice, the levels were nice and the mechanic was well executed. Good job.
SubmittedSuper Sacrifice Square
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Lv. 3
Thanks :)
About the music thing, I know :( but I can't update the game.
I'm pretty sure the fullscreen thing is not on my end (and even if it is I also had to opportunity to play around with it sadly). To be honest I should have made the window larger anyway.
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Organizer
It's a polished game. A shame that the it's so short. The sound is great. I felt, that the incorporation of the theme was a bit unimaginative.
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Lv. 9
Nice little puzzle game. The stage with the two switches that required you to throw the lamb into the warp took me a little while to figure out.
SubmittedJunk Food Blaster
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Lv. 2
Love the sounds, both the sacrifice sound effect and the altar chastising. The art is very pretty and it's a shame we can't resize the window to see it better. Loved the option to change the animal, just wish you can change it back without having to restart. The gameplay was fun although a little short. Polished puzzle game!
SubmittedBloodgates
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Lv. 4
Cool puzzle game, with nice art and music :) Like the others have said, be able to make the window larger would be nice. Also the auto-portaling got a bit annoying on the last level, when trying to get the pig in place. Perhaps the pig/lamb travels through portals automatically, but the player has to activate it? That way the player only teleports when they want to, and not by accident.
SubmittedRain
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Very nice all around. It ended just as it felt it was getting out of the tutorial stage though, and the two theme objects feel like they could easily be substituted for just about anything and it would be the same game.
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Patron
Neat little puzzle game that left me wanting more levels! You should really allow increasing window size or switching to fullscreen, because I couldn't see anything at all :( https://i.imgur.com/9fuzovg.png
SubmittedSnowfriends [Prototype]
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Lv. 38
Neat little game. The graphics are really nice. The music is way too quiet, though I do like the "baa" sound. The gameplay is pretty good, but I would've liked it more if the game was a bit longer and the puzzles were more complex. A lot of the time you sort of just walk to the exit.
SubmittedSeven Sacrifices
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Lv. 2
This was pretty fun! I like the music and sound effects. Art was really nice too.
SubmittedPress X to Sacrifice a Bunny
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Lv. 6
Fun game, you really nailed the sheep noise! The graphics were well done, though a little small to see (I played the web version). The few levels were simple but well designed, they increased in difficultly and made you think a bit more each time. It wasn't immediately clear that you could "throw" the sheep through a portal but it was the obvious solution so I just kept dropping it closer and closer until it worked. A pretty literal take on the theme which didn't add much in terms of gameplay but it was fun nonetheless.
SubmittedA Pound of Flesh
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Lv. 1
Love the super small artstyle. It makes the game even cuter. Great gameplay though I feel like the theme is kinda superfluous and not integrated in the gameplay.
SubmittedThe Sacred Door
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Lv. 15
Only naughty lambs are sacrificed and turned into gyros. So I am ok with this. This was really good! I loved the art! Game play was fun and has lots of potential! Also perfect use of theme. Good job!
SubmittedPower Hearts!
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The game idea is overall good and sticks to the theme well. I think you could have used the mechanics in different ways and added some obstacles. Maybe find and sacrifice more than 2 animals per stage.
The voice was funny and I like how you can switch the sacrifice. The added extra touch gave the game personality. Awesome!
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Lv. 1
This could be a really good game but it's way to easy. There is zero difficulty and all you have to do to win is hold forward and press space. The art is good and it matches the theme.
SubmittedBlood Crucible
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Lv. 6
Solid pixel art and simple gameplay mechanics. Well done!
SubmittedSilence of the Sheep
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Patron
Nicely done, I like how the lamb changes to a pig midway through the game. It'a a nice touch. Also the HTML5 mode is nice :)
SubmittedCRUNGUS 2: Sons of CRUNGUS
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Lv. 3
art and music are well done, game play is simple,need more stages on the final game :)
SubmittedHuman shield
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Lv. 4
Very well done for 2 hours. I've not had much luck with html5 output yet but your game gives me hope.
For some reason the web site didn't scale the game when choosing full screen mode. Not sure if that's the game or the web site, thought you might like to know.
SubmittedSave The Crew
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Lv. 3
Hey - Thanks. I noticed the fullscreen thing myself. I'm not sure whose fault it is either. I'm not really sure where you get the 2 hours thing from btw, I've had the project open for 10 hours according to GMS2, this includes music art and some afk time
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Lv. 4
Quick and gun game. Really cool that it's html5! Like Heuy says, it'd play it on mobile if it were given more levels and sacrifice types! The Sheep sfx made me chuckle xD
SubmittedAnd They Were Left Behind